leagueofimaginaryheroes.wordpress.com
Blades in the Dark | League of Imaginary Heroes
https://leagueofimaginaryheroes.wordpress.com/2015/04/03/blades-in-the-dark
League of Imaginary Heroes. Mostly a tabletop roleplaying blog. Blades in the Dark. John Harper of One Seven Design. Is currently pitching Blades in the Dark. On Kickstarter. If you like “Powered by the Apocalypse” style games or you don’t want to miss out on the next big thing, stop reading this, head straight over there and pledge. I’ve you want some flavour, check out this great Actual Play post. The Kickstarter campaign finishes on 10 April 2015. This entry was posted in Cool RPGs. April 3, 2015.
whiterose.org
About me
http://whiterose.org/ginger
If you’ve found this page, you’ve probably been linked here from something I wrote or possibly my .sig file in an email. If you’re trying to figure out whether I’m that Ginger or that immlass, the answer is probably yes. I was born and raised in Houston, and now live in Austin. I’ve also lived in North Yorkshire and New Jersey. I graduated from St. John's School. I have a bachelor's and a master's in history from Rice. I'm married to Michael Croft. By trade, I'm a technical writer. This Is My Jam.
attacksofopportunity.blogspot.com
attacks of opportunity: Destructicus Prime
http://attacksofopportunity.blogspot.com/2005/02/destructicus-prime.html
A blog for game designers by Brandon, John, Matt, Milo, Phil, Roger, and Tony. The State of the Art. Deep Cover, Deep Magic Redux. A new home for Attacks! Has it all been done? Perry Moores Wargame Site. Psionics in Pulp Heroes is a subtle art that harn. In the grim darkness of the future, there is only smash up derby. Destructicus Prime is a miniatures smash-up derby game that was born when Feng observed that the funnest part of Warhammer 40k was blowing vehicles up. On my Web site. I dunno, you didn't ...
adamdray.livejournal.com
[Caldera] Residuum (Magic) - Adam Dray
http://adamdray.livejournal.com/252373.html
Caldera] Residuum (Magic) - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 02 August 2010 @ 08:38 pm. Caldera is my new fantasy setting for Dungeons and Dragons 4th Edition. Two million people are packed into a city of street levels stacked on top each other like pancakes. Why? Read more about Caldera on my Obsidian Portal website. Which contains minute quantities of residu...
adamdray.livejournal.com
Air travel, scans and searches, and you - Adam Dray
http://adamdray.livejournal.com/252707.html
Air travel, scans and searches, and you - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 15 November 2010 @ 09:18 pm. Air travel, scans and searches, and you. This is a very low dose of radiation (0.025 μSv [2]) compared to the amount of radiation you get while flying across the U.S. (20 μSv), getting a mammogram (700 μSv), or getting a CT-scan (10,000 μSv) [3]. The feeling...
adamdray.livejournal.com
Caldera: Gargoyle (new race) - Adam Dray
http://adamdray.livejournal.com/252657.html
Caldera: Gargoyle (new race) - Adam Dray. Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 10 August 2010 @ 11:32 pm. Caldera: Gargoyle (new race). Statues come to life, exploring the city, but always keeping an eye on their old neighborhood. There are three kinds of gargoyles, based on size. Each has different traits and abilities. 2 Dexterity, 2 Constitution. 2 Acrobatics, 2 Stealth.
jaegamer.livejournal.com
March 4th - GM Appreciation Day - Game = Life
http://jaegamer.livejournal.com/45756.html
March 4th - GM Appreciation Day. Feb 26th, 2011 at 6:46 PM. March 4th is GM's Day, time to show some appreciation for your GM(s). Has some useful suggestions. This isn't a naked plea for prezzies from my players, but instead a reminder that it would be nice to tell your GM how much you appreciate what s/he does to entertain you. GMing is fun (or I, at least, wouldn't do it), but it's always nice to hear that your work is appreciated. GM's Day is actually several years old. Feb 27th, 2011 01:02 am (UTC).
jaegamer.livejournal.com
GMing Tips - Game = Life
http://jaegamer.livejournal.com/44541.html
Jan 7th, 2010 at 10:27 AM. I'm participating in a panel on better GMing at Confusion (Troy MI, Jan 22-24, 2010), and I'm compiling a set of useful tips. It's a one hour panel, and I'm sure I'm not the only one on it. I'll be storing my own ideas in this post (and will be updating it as things occur to me), and I'd appreciate any tips any of you have. In no particular order. It's not just YOUR story, it's THEIR story too (collaborate). Players don't mind losing a character if the death is meaningful.
fsr2n.wordpress.com
September | 2016 | Functional Storytelling: Roll to Narrate
https://fsr2n.wordpress.com/2016/09
Functional Storytelling: Roll to Narrate. Archive for September 2016. Uncharted Worlds: Faraday’s Folly: Episode 2. They uncovered the following:. Carthage was divvied up almost entirely between member worlds of the Ariel Mutual Prosperity Sphere: Persephone. However, there was a sizable patch at the south pole that no one had laid claim to yet, occupied by wildcat miners. Entresi and her crew were last logged as exploring a claim there. They snuck up on Entresi’s crew at the base of a massive stri...
adamdray.livejournal.com
Adam Dray
http://adamdray.livejournal.com/tag/verge
Thoughts on Game Design, Occasional Life Updates. RSS Feed for This Blog. RandomWiki Game Theory Glossary. Heroes Guild of Maryland. Design Patterns of Successful RPGs. 23 February 2009 @ 12:09 pm. At the Indie Designer Round Table on Sunday, Vinny Salzillo, the coordinator for Dreamation, addressed the room. I want to lead into each topic with direct quotes from Vinny. I may be paraphrasing a bit, but these capture his sentiment. Make sure everything is perfect.". I ran two games at Dreamation: Verge.