pjmendes.blogspot.com
PJMendes Games: Baroque Demon Pinball - Dailies
http://pjmendes.blogspot.com/2012/03/baroque-demon-pinball-dailies.html
Quarta-feira, 14 de março de 2012. Baroque Demon Pinball - Dailies. When a Hell Knight is hit, it explodes in a cloud of green dust. Subscrever: Enviar comentários (Atom). The Independent Gaming Souce. Ver o meu perfil completo. Baroque Demon Pinball - Dailies. Baroque Devil Pinball - Early art. Blender Game Engine - Game Dev. App. (Free and Open Source). Stencyl - 2D, Cross platform Gamedev App (Free with limitations). Unity3D - 3D Game Dev. App. (Free with limitations). Programming Languages and Tools.
pjmendes.blogspot.com
PJMendes Games: Fevereiro 2010
http://pjmendes.blogspot.com/2010_02_01_archive.html
Domingo, 28 de fevereiro de 2010. Started a new project which uses the excellent Chipmunk 2d Physics engine, hopefully I'll post more about it soon (the "Stealth-Platformer-Shooter Project" I mention in the top right box). The Independent Gaming Souce. Ver o meu perfil completo. Blender Game Engine - Game Dev. App. (Free and Open Source). Stencyl - 2D, Cross platform Gamedev App (Free with limitations). Unity3D - 3D Game Dev. App. (Free with limitations). Programming Languages and Tools.
pjmendes.blogspot.com
PJMendes Games: Novembro 2011
http://pjmendes.blogspot.com/2011_11_01_archive.html
Sexta-feira, 4 de novembro de 2011. Vector Editor - Progress update. Uploaded a couple more videos:. This one shows the grid of points created inside the shape to later do tesselation (decompose the inside of the shape into polygons), which will be shaded using vertex colors, smoothly interpolating the colors between each vertex. The shape is built using Java's GeneralPath, the control point coordinates are converted from Catmull-Rom to Bezier using a matrix. The Independent Gaming Souce. Blender - 2D/3D...
pjmendes.blogspot.com
PJMendes Games: Outubro 2011
http://pjmendes.blogspot.com/2011_10_01_archive.html
Domingo, 30 de outubro de 2011. I've been working on a vector editor program that uses control points to define shapes and colors. Here's an initial video of it in action, in a very early state (I liked the color effects :). I'm doing the editor in Java using Netbeans as development environment, and using Processing. For many things (love it), and maths from all over the internet. I move, add and delete some points. Music is from "The Hybrid Front", Sega Genesis/Mega Drive game, 1994. SunVox - Music Soun...
banov.blogspot.com
The Amazing Spectacular World of Banov: Brave is not good
http://banov.blogspot.com/2012/06/brave-is-not-good.html
This website is no longer updating! You can find me at Dumb and Fat dot com. Saturday, June 23, 2012. Brave is not good. I'm not exactly an avid film critic and I don't make a habit of getting very opinionated and shouting it to the skies (about anything). But Pixar's Brave. Yes, there are spoilers. Just keep in mind I'm going to be doing this by memory based on a single viewing so there may be some errors. Sorry. It turns her mom into a bear. Cue shenanigans as she has to hide her mother from her be...
orfangames.blogspot.com
Orfan Games: Dune 2 - The Battle For Arrakis
http://orfangames.blogspot.com/2008/06/dune-2-battle-for-arrakis.html
The House of Games. Dune 2 - The Battle For Arrakis. Publicada por Paulo Miranda. Sábado, 28 de junho de 2008. O seu nome original é Dune II: The Building of A Dynasty, como se vê nesta imagem, mas na Europa e nas versões de Mega Drive e Genesis foi alterado para Dune II: The Battle For Arrakis. Este é o verdadeiro avô dos RTS modernos. Era baseado nos romances. Que os escreveu para concorrer com. J R R Tolkien. Ordos, uma raça de robots, que não existem na história original, são originários do planeta S...
orfangames.blogspot.com
Orfan Games: 06_08
http://orfangames.blogspot.com/2008_06_01_archive.html
The House of Games. O Regresso do Rei. Seven Kingdoms Ancient Adversaries. Dune II: The Battle For Arrakis. A Guerra pela Especiaria. Na Forja - Bioshock 2. Publicada por Pedro Miranda. Por fim deixo apenas esta questão "Porquê Minhocas? Autor - Team 17. Sábado, 28 de junho de 2008. Dune 2 - The Battle For Arrakis. Publicada por Paulo Miranda. Este é o verdadeiro avô dos RTS modernos. Era baseado nos romances. Que os escreveu para concorrer com. J R R Tolkien. Atreides, uma raça de humanos originária do ...
orfangames.blogspot.com
Orfan Games: 03_09
http://orfangames.blogspot.com/2009_03_01_archive.html
The House of Games. O Regresso do Rei. Seven Kingdoms Ancient Adversaries. Dune II: The Battle For Arrakis. A Guerra pela Especiaria. Na Forja - Bioshock 2. Blog e Neti Paper - Revista SMASH! Publicada por Pedro Miranda. Já possui um blog onde. Podemos encontrar coisas como as capas propostas para o número zero, vídeos da elaboração da Smash! Less Words More Action! Sexta-feira, 6 de março de 2009. Publicada por Pedro Miranda. É um jogo que apesar de ter sido criado por uma equipa de 2 pessoas -. A histó...
orfangames.blogspot.com
Orfan Games: Seven Kingdoms Ancient Adversaries
http://orfangames.blogspot.com/2008/06/seven-kingdoms-ancient-adversaries.html
The House of Games. Seven Kingdoms Ancient Adversaries. Publicada por Pedro Miranda. Sexta-feira, 27 de junho de 2008. Seven Kingdoms foi o primeiro jogo completo que joguei, foi o meu primeiro grande vício e será por muito tempo. Este jogo é foi um dos melhores jogos de estratégia, mas não obteve muita fama pois foi lançado na mesma altura que. Seven Kingdoms é um RTS e apesar disso este não herda características tão próximas do pai dos RTS medievais fantásticos modernos,. Economia e Comércio;. Prison A...
myfractalheartbeat.blogspot.com
My Fractal Heartbeat: Bytejacker: The Show: The Game: Episode 1
http://myfractalheartbeat.blogspot.com/2010/07/bytejacker-show-game-episode-1.html
Monday, July 26, 2010. Bytejacker: The Show: The Game: Episode 1. I made an adventure sort of game for Bytejacker. Download it here: http:/ bit.ly/9LTkEU. Made it in about three hours or so. It uses both text and pictures, and took me around 3 hours to make from scratch (although pictures and music were taken from Bytejacker's show). July 29, 2010 at 4:34 PM. Haha, nice game :D I got a few laughs playing through it. July 29, 2010 at 4:38 PM. July 29, 2010 at 6:58 PM. Subscribe to: Post Comments (Atom).
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