hawkmapblog.blogspot.com
Hawkeyes mapping blog: It is done!
http://hawkmapblog.blogspot.com/2010/10/it-is-done.html
My steampunk map is finished! I dropped the cave and added some extra small rooms instead. Http:/ www.facepunch.com/showthread.php? Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy?
hawkmapblog.blogspot.com
Hawkeyes mapping blog: My view of story in games
http://hawkmapblog.blogspot.com/2010/08/my-view-of-story-in-games.html
My view of story in games. Great story, great characters. Star Wars The Old Republic:. Video of multiplayer combat and dialogue from Star Wars The Old Republic:. Http:/ www.youtube.com/watch? Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Other shit related to games.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: august 2010
http://hawkmapblog.blogspot.com/2010_08_01_archive.html
I have decided to set the steampunk map in a cave instead of in the air. The lights and the displacements still needs some adjustments, after that I think I'll start with texturing. Steampunk map in progress. This is what I am working on at the moment. It is a steampunk styled map, inspired by the new Bioshock trailer (found here. Made a small piston, complete with sounds and shit. It also works as a elevator. My view of story in games. Great story, great characters. Star Wars The Old Republic:. Plain an...
thesourceresource.blogspot.com
The Source Resource: Yes, another update
http://thesourceresource.blogspot.com/2010/10/yes-another-update.html
Thoughts on level design in Source. And gaming in general. Saturday, 2 October 2010. Yes, another update. Not another boring update. Yes, another update. More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog. Stuff I'll never finish. Zally's Fun Mapping S* *. Simple template. Powered by Blogger.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: september 2010
http://hawkmapblog.blogspot.com/2010_09_01_archive.html
With most texture done, the map is getting ready for release (or at least beta-test). Abonner på: Innlegg (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy? Clear things up using vis groups. List of good mapping tutorial sites for Source SDK.
thesourceresource.blogspot.com
The Source Resource: August 2010
http://thesourceresource.blogspot.com/2010_08_01_archive.html
Thoughts on level design in Source. And gaming in general. Tuesday, 31 August 2010. What I'm up to. The map will contain several rooms, including a stage, a reception, a kitchen, a green room, bathrooms and a control room. I'll probably have to make a few custom textures, but I can live with that. I'll update with other projects at some point. I really want to get back to my Saw project, which I'll post about soon. Monday, 30 August 2010. Visual flair, art and colour in level design. As you can see, art ...
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Textures
http://hawkmapblog.blogspot.com/2010/09/textures.html
With most texture done, the map is getting ready for release (or at least beta-test). Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy? Clear things up using vis groups.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Steampunk map in progress
http://hawkmapblog.blogspot.com/2010/08/steampunk-map-in-progress.html
Steampunk map in progress. This is what I am working on at the moment. It is a steampunk styled map, inspired by the new Bioshock trailer (found here. Made a small piston, complete with sounds and shit. It also works as a elevator. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Other shit related to games.
thesourceresource.blogspot.com
The Source Resource: Not another boring update
http://thesourceresource.blogspot.com/2010/10/not-another-boring-update.html
Thoughts on level design in Source. And gaming in general. Sunday, 10 October 2010. Not another boring update. This blog is starting to feel like my neglected child. I do intend to continue it, but as usual the business of getting settled at uni (and a nasty bout of freshers flu) has taken it's toll on my free time. On the games front, I bought Left 4 Dead 2 for about £5 (thank you. Something when I can. Not another boring update. Yes, another update. More gaming stuff I enjoy. Some other mapping blogs.