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audio implementation greats
http://designingsound.org/tag/audio-implementation-greats
Art and technique of sound design. The Sound Design Challenge. Rewind…Audio Implementation Greats #3: Crackdown – Realtime Worlds. December 13, 2012. Audio Implementation Greats #11: Marrying Toolsets. June 10, 2011. Audio Implementation Greats #10: Made for the Metronome. January 3, 2011. Written by Damian Kastbauer for Designing Sound] If you talk to anyone in game audio today about successful tempo synced synergy between music and sound effects it wont take long for your discussion to end up at REZ an...
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Patch a Day Challenge
http://designingsound.org/2014/10/patch-a-day-challenge
Art and technique of sound design. The Sound Design Challenge. Patch a Day Challenge. October 6, 2014. Anton’s “first day” patch. Anton Woldhek, whose name you may recognize from the Game Audio Podcast. Really looking forward to see what people come up with! Click to share on Twitter (Opens in new window). Click to share on Facebook (Opens in new window). Click to email this to a friend (Opens in new window). Click to share on Reddit (Opens in new window). Click to share on LinkedIn (Opens in new window).
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news
http://designingsound.org/category/news
Art and technique of sound design. The Sound Design Challenge. GameSoundCon Releases Game Audio Industry Survey 2016. August 23, 2016. For the past few years GameSoundCon has been conducting a survey on the state of the game audio industry. The survey collects valuable data such as compensation, work and environment, contract terms, use of live musicians and middleware, and education. The results are in and the survey has been released! Audio Game Jam To Raise Money For Blindness Charity. August 16, 2016.
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The Month of Favorites
http://designingsound.org/2015/08/the-month-of-favorites
Art and technique of sound design. The Sound Design Challenge. The Month of Favorites. August 1, 2015. Photo by Brad.K. Used under a Creative Commons license. Click image to view source. What is your favorite…. This month’s theme is, to say the least, open to interpretation. To get the ball rolling! Click to share on Twitter (Opens in new window). Click to share on Facebook (Opens in new window). Click to email this to a friend (Opens in new window). Click to share on Reddit (Opens in new window). Making...
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Webinar/Discussion Group Recordings
http://designingsound.org/archives/webinardiscussion-group-recordings
Art and technique of sound design. The Sound Design Challenge. Recordings of past Designing Sound Discussion Group Presentations. Scouts Honor: Inside a Marching Brotherhood (3 May, 2015). We speak with Mac Smith and JT Torrijos about the production of their documentary, “Scouts Honor,” and what it was like stepping out of their roles as sound professionals into a broader filmmaker’s role. Watch the conversation here. Psychoacoustics for Sound Designers (7 December, 2014). Watch the Orthodox panel here.
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Doron Reizes
http://designingsound.org/author/doronr
Art and technique of sound design. The Sound Design Challenge. Monthly Theme: Audio Programming. February 2, 2016. What My Deaf Cat Taught Me About Sound. December 1, 2015. Monthly Theme: “Pure” Sound Design. November 4, 2015. What is the essence of sound design? Thoughts on Limitations in Game Audio. October 13, 2015. Rob Bridgett is an audio director at Eidos-Montréal. Leonard Paul is the president of the School of Video Game Audio. Images courtesy of Rob Bridgett and Leonard Paul Nine years ag...Unfor...
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Exclusive Interviews
http://designingsound.org/archives/exclusive-interviews
Art and technique of sound design. The Sound Design Challenge. All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. X000B7; Log in.
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The Business of Foley
http://designingsound.org/2015/07/the-business-of-foley
Art and technique of sound design. The Sound Design Challenge. The Business of Foley. July 31, 2015. For the last 6 months or so I’ve been an avid reader of Stephen Follow’s blog. I stumbled across it when I was looking for some ideas for a class I was teaching and I’ve been hooked ever since. Amongst other things Stephen writes about the business of making films and offers a tantalising glimpse into the murky world of budgets and film finance. And also the proportion of a 1 million film budget. Are made...
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interviews
http://designingsound.org/category/interviews
Art and technique of sound design. The Sound Design Challenge. March 29, 2017. Nate Brenholdt is a Sound Designer/Composer/Audio Engineer who probably owns more hardware synthesizers than you do. His passion for synths is infectious. The first time I met Nate five years ago, he showed me some sound effects he was creating with his new Serge Modular synth (whilst surrounded by others synths) and then showed me pictures of a wall of synths at his home … [Read more.]. February 22, 2017. February 20, 2017.
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Archives
http://designingsound.org/archives
Art and technique of sound design. The Sound Design Challenge. The Sound Design Challenge. May - Sound Language and Lingo. June - Sound Installations and Theme Park Experiences. New Questions On Designing Sound Exchange. Vehicle Recording Engine / Exhaust Sounds. Playing with ADSR Envelopes. Scripting / asset resources for teaching Unity game sound? Question about Recording Surround Athmo with four large diaphragm microphones. Sound Devices 702T vs. Zoom F8. X000B7; Log in.