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Indie Game Girl - Indie Game Developer Free Marketing ResourceIndie Game Developer Free Marketing Resource
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http://www.indiegamegirl.com/
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Indie Game Girl - Indie Game Developer Free Marketing Resource | indiegamegirl.com Reviews
https://indiegamegirl.com
Indie Game Developer Free Marketing Resource
How to Make a Video Game Trailer Kick Ass
http://www.indiegamegirl.com/how-to-make-a-video-game-trailer-kick-ass
How to Make a Video Game Trailer Kick Ass. January 08, 2013. With so many horrible examples to use as reference, it’s amazing anyone knows how to make a video game trailer that effectively promotes his or her game. Yet…some do, which begs the question: what makes a video game trailer effective? To find out, I reviewed video game trailers for the top 10 indie games of 2012 (based on IndieGames.com’s list. How to Make a Video Game Trailer Kick Ass. Set the Mood with Music or Sound Effects. Add a call to ac...
App Product Page Techniques that Sell Your Mobile Game
http://www.indiegamegirl.com/app-product-page
App Product Page Techniques that Sell Your Mobile Game. February 19, 2013. Your app product page is where dreams of success or nightmares of failure materialize. That’s because on this page potential customers decide whether or not to purchase your app. Seize the moment with these five tips to help turn app page visitors into app sales. 5 Tips to Building an App Product Page that Sells. Fruit Nina by Halfbrick Studios. Ride ‘Em Rigby – Regular Show by Cartoon Network. Benefit, NOT Feature List. Visitors ...
Konsoll 2013 [SLIDES]
http://www.indiegamegirl.com/konsoll-2013
October 15, 2013. Many of you have requested I send the slides from my Konsoll 2013 presentation on successful indie game marketing and workshop on creating a killer landing page. Unfortunately, these files are gigantic and haven’t been getting along too well with email. But because sharing is caring, I’ve posted them to SlideShare for everyone to enjoy. Successful Indie Game Marketing: How to Market Your Indie Game with a $0 Budget. Konsoll 2013 [EVENT SUMMARY]. About 3 years ago. About 3 years ago.
Successful Kickstarter Dos and Don'ts[CASE STUDY]
http://www.indiegamegirl.com/successful-kickstarter
Successful Kickstarter Dos and Don’ts [CASE STUDY]. April 09, 2013. Successful Kickstarter Case Study. Whole Hog Games needed $12,500 to fund the completion of its first title, Full Bore. On Dec. 12, 2012, Whole Hog Games launched a Kickstarter with a goal of raising $12,500 in 30 days. What the Team Did Right:. Created Engaging Page Content. Get to the point and keep your page short. Potential backers might only read the first sentence and look at images. You need to make an immediate impression. On Dec...
Indie Developer for Ethical Marketing Badge
http://www.indiegamegirl.com/indie-developer-for-ethical-marketing-badge
Are you an indie who believes in ethical marketing? Do you promise to always support, practice and advocate for ethical marketing when promoting your or others’ work? Let the world know by displaying the Indie Developer for Ethical Marketing Badge on your site. Simply, follow these steps to get the badge. Copy the badge’s code. Paste the code into your site. (Sidebars work really well. Me your URL to let me know the badge is up. I’ll post your company’s name and link back to your site below.
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Another cpp guy: Bad programmer about programming
http://alexbhpp.blogspot.com/2013/03/bad-programmer-about-programming.html
Tuesday, March 12, 2013. Bad programmer about programming. Кто такие хорошие и плохие программисты? Сколько можно зарабатывать если выучить js, cxx, java, asm? На эти и другие вопросы даёт ответ Thomas Figg. С его слов - "плохой программист". Отличное выступление на EMFCamp2012. В стиле stand-up на темы программирования, образования, языков, что лучше подходят для изучения программирования, а не языков. MFC Support for Direct2D – Part 5: Interoperability with GDI. I Wrote The Fastest Hashtable.
Another cpp guy: 9 months of being indie game dev
http://alexbhpp.blogspot.com/2013/08/9-months-of-being-indie-game-dev.html
Thursday, August 1, 2013. 9 months of being indie game dev. Actually I like Terraria for it's mechanics, sprites, flying islands and meteorites. Playing it really is fun. Anyway, it's not about Terraria or my wannabe friend. It's all about choices. And especially about one, which changed my life a lot. It's about writing games. Game dev helps me be me. PS Fcuk you all, outsourcing companies of my country. You're fcuking piece of shit destroying people will. I Wrote The Fastest Hashtable.
Another cpp guy: Out of Another World post-mortem by Eric Chahi
http://alexbhpp.blogspot.com/2013/03/out-of-another-world-post-mortem-by.html
Saturday, March 16, 2013. Out of Another World post-mortem by Eric Chahi. Французский парень Eric Chahi. В возрасте 22 лет вдохновился научно-фантастическими книгами и кинофильмами, и решил создать игру, о далёком непознанном мире - Out of Another Wolrd. Через 21 год, после начала работы, он рассказал о своём опыте на GDConf. Рассказал, что такое Pixagon. И как использовал их в своей игре. Рассказал о своём инструментарии и о само-писанном интерпретируемом языке, чем-то среднем между asm.
Another cpp guy: October 2012
http://alexbhpp.blogspot.com/2012_10_01_archive.html
Wednesday, October 17, 2012. Задача в стиле С. Один коллега, в прошлом С/C , а ныне C#, выслал интересный пример кода, с вопросом: что будет если компилить под gcc. Я не удержался и ввязался в спор. Эх, молодо-зелено. Int a[10] = {0};. A[5] = 7;. Printf( "%d n", 5[a] );. Массив 10 интовых элементов инициализируем 0;. 6ой элемент инициализируем 7;. Какая-то массакра. Не должно компильнуться;. Ведь не компильнёт же! В таком случае пройди по линке и убедись что всё компильнётся. Saturday, October 13, 2012.
Another cpp guy: Bright and nice future
http://alexbhpp.blogspot.com/2013/06/bright-and-nice-future.html
Monday, June 3, 2013. Bright and nice future. Наконец-то я переехал на новое место и заимел довольно хороший канал инета. Рабочее место пока временное, но лучше, чем нечего. Да и в связи с некоторыми причинами было принято решение сделать ремонт. Fast and dirty, но это лишь на некоторое время, я надеюсь. И локальных проектов. Нужно не отлынивать и делать по проектам всю необходимую работу - документирование, UML, разделение абстракций и кода и тд. Для того, чтобы наконец-то закончить игру для 1GAM.
Another cpp guy: February 2013
http://alexbhpp.blogspot.com/2013_02_01_archive.html
Sunday, February 24, 2013. Linux Games Programming(John R. Hall). Оказалась чересчур устаревшей. До 5ой главы все примеры компилируются и работают (SDL рулит), но после идёт глава о звуке в играх. Оказывается в библиотеке libsndfile (Erik de Castro Lopo). Который немного подновил исходники и используемые в коде API. Вот уж забрезжил луч надежды, но я был обречён наступить на те же грабли, что и в самом начале "пути". Поискав немного и наткнувшись на багрепорт в трекере OpenAL. Thursday, February 14, 2013.
Another cpp guy: KNBLive "Инди-шминди"
http://alexbhpp.blogspot.com/2013/03/knblive.html
Saturday, March 30, 2013. После просмотра KNBLive "Инди-шминди" я понял, что термин "инди" довольно аморфен для большинства игроков и я решил внести. Ясность в сознание граждан. И таки написал статейку в паб Канобу. MFC Support for Direct2D – Part 5: Interoperability with GDI. I Wrote The Fastest Hashtable. GDC 2017 Session Preview: Marketing, Steam, Vikings and a Sword. Cpp dev. Linux user. Newbie team lead. 2d engine dev. View my complete profile. There was an error in this gadget.
The Official Blog of Magical Games: App Advice
http://magicalgamesblog.blogspot.com/2016/04/app-advice.html
The Official Blog of Magical Games. Saturday, 23 April 2016. If you're here because you want to make great games because you are passionate about them and want to make games purely for the love of it then read on. If you're here because you want to make money from making games then you won't like what I have to say so you'd better leave now. App Advice and Tips for App Development. How much does it cost to make an app? As much as you're willing to spend! Successful apps like Candy Crush don't happen over...
Video Game Websites - Youngstown Game Developers
http://youngstowngamedevelopers.com/resources-2/video-game-websites
Friday, March 10, 2017. 2017 Game Development World Championship Now Open. Game Developer Newsletter March 2017. Letter from the Organizer March 2017. Being an Indie Game Developer. Building a community around a love of game development. April Fools’ Game Jam 2017. Game Jam 2017 Sponsors. April Game Jam 2016. YGD April Game Jam 2016 Games! Video Game Development Kits. Video Game Development Software. Video Game Movies and Shows. For a full listing of all registered game company websites across the world.
Links – Better in 2D
https://betterin2d.com/links-2
All things 2D for gamers, geeks and artists. Gadgets and Apps for Artists. IOS Human Interface Guidelines. Figure and Gesture Drawing. Click to email (Opens in new window). Click to share on Twitter (Opens in new window). Share on Facebook (Opens in new window). Click to share on Google (Opens in new window). Click to share on Reddit (Opens in new window). Click to share on Tumblr (Opens in new window). Click to share on Pinterest (Opens in new window). Click to share on Pocket (Opens in new window).
TOTAL LINKS TO THIS WEBSITE
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IndieGameForum • Foren-Übersicht
Dein letzter Besuch: Mo 10. Aug 2015, 01:38. Aktuelle Zeit: Mo 10. Aug 2015, 01:38. Bull; Neue Beiträge. Bull; Aktive Themen. Bull; Eigene Beiträge. Eure Sammelstelle für IndieGames! Fr 8 Mai 2015, 08:17. Ob das Amulett von Yendor, Morgoth oder Dredmor. Hier werdet ihr fündig! Di 13 Mai 2014, 08:18. Das möglicherweise umfangreichste Spiel aller Zeiten? DF Let's Plays, Vorstellungen, Geschichten. Mo 9 Feb 2015, 16:10. Für das was nicht passt und sonstige geistigen Ergüsse. Fr 1 Mai 2015, 01:08.
Inide Game Forums • Index page
Join discussions on your favorite Indie games! Or even start your own forum for your Indie game! Last visit was: Mon Aug 10, 2015 1:38 am. It is currently Mon Aug 10, 2015 1:38 am. Indie game discussions - XBox 360 based platform. Indie game discussion - XBox ONE based games. Share your indie game on our forums! Doesn't matter if it is an alpha, beta, free or even a game you plan to charge for. Share it here! Indie Game Discussion - Playstation Based Games. Share your indie game on our forums!
Indiegame Garden
Games Art. Music. Experiences. Your browser does not support the canvas tag. Your browser doesn't support iframes. Uh oh. This website is not usable in this browser.
Indie Game Geeks
Welcome to Indie Game Geeks. Brought to you by Stoic Dreams. This website is currently being developed. It may take some time. And we can't tell you what it's going to be. For current news and updates, visit StoicDreams.com.
Indie Game Girl - Indie Game Developer Free Marketing Resource
GDC 2017 Session Preview: Marketing, Steam, Vikings and a Sword. February 05, 2017. At GDC 2017, I’m giving a lecture titled Vikings! How We Tapped a Non-Game Community to Build Support for Our Release on Steam (and Gave Away a Sword). Press Meeting Reminders: A Quick Tip for Avoiding No-Shows at Events. June 13, 2016. A Call for Responsible Steam User Reviews in 2016. January 06, 2016. How to Get Press Coverage at an Event [SLIDES WITH VIDEO TO FOLLOW]. December 15, 2015. 8221; and beyond are commonplac...
Indie Game Graphics
I am under constructionâ. Â in the meantime please look for nice game stuff here:. Thank you and goodbye!
The Indie Developer's Guide to Selling Games - Home
The Indie Developer's Guide. The Indie Developer's Guide. The Indie Developers' Guide to Selling Games. It is largely assumed that the hardest part of making games is creating them. To those that have created games in the past they know this not to be the case. The hard part is how to sell this newly created masterpiece. The Indie Developer's Guide to Selling Games. In the Take the Tour. Section you may browse a sample sub-chapter in the book as well as take a look at the complete Table of Contents.
Indie Game Guides – Guides, walkthroughs and tips on great indie games
Guides, Tips, Walkthroughs for Great Indie Games. Tales of Illyria: Character Creation Guide. Tales of Illyria: Character Creation Guide. General Tips and Tricks Being good or neutral is easier than being evil. Bless and Curse make you a mad man on the battlefield, but throwing in Haste will pretty much ensure your victory. If you lose a battle and you retry the battle, it gets easier. Eventually you will win, no matter [.]. April 19th, 2015. Heroes of Steel RPG: Tutorial and Guide. March 1st, 2014.
Indie Game Guru | Just another WordPress.com weblog
Just another WordPress.com weblog. April 14, 2010. Welcome to WordPress.com. This is your first post. Edit or delete it and start blogging! Create a free website or blog at WordPress.com.
Indie Game Guy
Tips for quitting your job. What is Indie Game Guy? So progress onwards and read ZMan's Diary.
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