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JacksonDunstan.com

JacksonDunstan.com covers C# programming for Unity

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JacksonDunstan.com | jacksondunstan.com Reviews

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JacksonDunstan.com covers C# programming for Unity

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1

anonymous function « JacksonDunstan.com

https://jacksondunstan.com/articles/tag/anonymous-function

Mastering C# and Unity3D. Posts Tagged anonymous function. C#’s support for closures includes lambdas (. Delegate(int a, int b){return a b;}. They’re extremely handy tools that many developers use on a daily basis. For example, it’s really convenient when using. To pass in a lambda like. Item = item.Id = IdToFind. Read the rest of this entry ». From AS3 to C#, Part 16: Lambdas and Delegates. Read the rest of this entry ».

2

How Closures Work « JacksonDunstan.com

https://jacksondunstan.com/articles/3156

Mastering C# and Unity3D. Jul 27, 2015. C#’s support for closures includes lambdas (. Delegate(int a, int b){return a b;}. They’re extremely handy tools that many developers use on a daily basis. For example, it’s really convenient when using. To pass in a lambda like. Item = item.Id = IdToFind. Note that 'str' is a local variable. Lambda that uses the local variable 'str'. Call the delegate to get the string. Let’s start with. Passes in “hello”, and gets a. Delegate back. It calls it and a. Returns the ...

3

Curry Functions « JacksonDunstan.com

https://jacksondunstan.com/articles/338

Mastering C# and Unity3D. Sep 28, 2009. In the midst of discussing my runnables. Technique for implementing function pointers over on the Rausch Generator Blog. About the usefulness of the currying. Consider some pseudo-code for a sprite that displays a student portrait and name as a single bitmap without using currying:. Student = student ;. Create a curried function * @param thisArg The object to call the function on, usually this or * null for dynamic functions, static functions, or * functions outsid...

4

Faster Stage3D Rendering With View Frustum Culling « JacksonDunstan.com

https://jacksondunstan.com/articles/1811

Mastering C# and Unity3D. Faster Stage3D Rendering With View Frustum Culling. Apr 16, 2012. On draw calls in. Urged you to reduce them as low as possible, it didn’t give you much in the way of techniques for avoiding them. Sure, it had some good ideas for combining 2D sprite draws into a single draw, but how about 3D? Today’s article tackles the concept of “view frustum culling” to provide an automatic speedup to virtually any 3D app utilizing. Mdash;aren’t visible to the viewer and to then. So, let&#821...

5

AS3 vs. JavaScript Performance Test Followup « JacksonDunstan.com

https://jacksondunstan.com/articles/534

Mastering C# and Unity3D. AS3 vs. JavaScript Performance Test Followup. Dec 16, 2009. Today’s article is a followup to an article. I wrote in August comparing the performance of AS3 (Flash Player) and JavaScript (various browsers). Since then, two browsers have been updated to new versions and both have claimed speedups in their JavaScript implementations. Today’s article tests those new browser versions to see their speedups in the context of our benchmark: AS3. Raw data as Open Document Format (ODS).

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Skyript: December 2010

http://www.skyript.com/2010_12_01_archive.html

Saturday, December 11, 2010. Its been some time since I last posted. Ive been working relatively hard too, but primarily on DenseMaps sorting algorithm. It now more closely matches Arrays running times, and always sorts it correctly; All previous sorts were bugged and incorrect. This time theres three kinds of tests (numeric, numeric/NaN/null, NaN/null). 10,000 elements as with previous tests, and two graphs:. Subscribe to: Posts (Atom). There was an error in this gadget.

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Skyript: AS3 Compiler vs DenseMap

http://www.skyript.com/2010/11/as3-compiler-vs-densemap.html

Saturday, November 20, 2010. AS3 Compiler vs DenseMap. Basically, the compiler sucks eggs. In some areas, it's taken my code and turned it into Codethulhu. Take, for example, this statement:. Var i:int = left. This is what I thought the compiler would produce:. Pseudocode - expected getlocal2 pushbyte 0 convert i ifnlt #1 pushbyte 0 convert i dup setlocal2 jump #2 #1 getlocal2 #2 setlocal 4. Which is simple, clean, efficient, easy to understand and fast. The compiler is not that smart. This is why we can...

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Skyript: DenseMap Preview 2

http://www.skyript.com/2010/11/densemap-preview-2.html

Friday, November 19, 2010. It's been nearly 3 weeks since that first post, and it's time well spent, I think. There have been some dramatic improvements in that time, and I'm left with only three functions that need some polish to work properly, sort, sortOn and splice. The latest results show that in total, DenseMap is 7x faster, and with the last FP release (10.1 r102) Adobe made some improvements to Array, but they are far less impressive. ;) Results after the jump. The expensiveness of function calls...

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Epic Flash memory leak track down | jpauclair

https://jpauclair.net/2012/02/25/epic-memory-track-down

Epic Flash memory leak track down. February 25, 2012. Have you ever had a memory instantiation problem that was impossible to track down. Here is a post that might help you with that kind of thing! This post is very long… but VERY instructive! If you want to learn some internal mechanism of Flash, I strongly suggest you read it from top to bottom without skipping parts! Yesterday I was helping Luca (creator of Nape. 8230; or from debug tool running… or from a port error from haXe…. And some try catch.

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Cartoons! | BobTheCoolGuy

https://bobthecoolguy.wordpress.com/2011/05/14/cartoons

A conglomeration of Flash and other great things. May 14, 2011. A little less lighthearted, but a very true point. This entry was posted in Uncategorized. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.

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Flash | Tetragon Engine

http://www.tetragonengine.com/tag/flash

Official website of the tetragon game development engine. One of my jobs in the last year was to work on a racing game for a client who wished to run it on the web and on iPads. We had to make a decision of whether to develop something in realtime 3D or to use a pseudo 3D engine (think Outun. Lotus Esprit Turbo Challenge. To portray the racetrack of the game and after some research it was clear that the second option was the more practical for us. Back then Code inComplete. Continue reading ». In my life...

tetragonengine.com tetragonengine.com

Tetragon Racetrack Extension | Tetragon Engine

http://www.tetragonengine.com/showcase/tetragon-racetrack-extension

Official website of the tetragon game development engine. One of my jobs in the last year was to work on a racing game for a client who wished to run it on the web and on iPads. We had to make a decision of whether to develop something in realtime 3D or to use a pseudo 3D engine (think Outun. Lotus Esprit Turbo Challenge. To portray the racetrack of the game and after some research it was clear that the second option was the more practical for us. Back then Code inComplete. This enables us to easily chan...

tetragonengine.com tetragonengine.com

AIR | Tetragon Engine

http://www.tetragonengine.com/tag/air

Official website of the tetragon game development engine. One of my jobs in the last year was to work on a racing game for a client who wished to run it on the web and on iPads. We had to make a decision of whether to develop something in realtime 3D or to use a pseudo 3D engine (think Outun. Lotus Esprit Turbo Challenge. To portray the racetrack of the game and after some research it was clear that the second option was the more practical for us. Back then Code inComplete. Continue reading ». Instead, t...

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Jackson Dunagan - Personal Website

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Echo properties limited CORPORATE VISION: To provide world class services for the local and international markets within the parameters of transparency and honesty, for the benefit of our esteemed clients and the organization. CORPORATE MISSION: To facilitate an enabling environment that will access sustainable property investment opportunities in a transparent and legal manner for our clients. Tuesday, June 02, 2015. For all your property needs. Residential and commercial plots. The CGT will be applicab...

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Welcome to our home page! Spring and Summer 2003. Summer and Fall 2002. Spring 2002 - through early June. From Jackson's first ultrasounds in mid-2001 through the end of January 2002.

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Mastering C# and Unity3D. How to Disable the GC. Mar 26, 2018. Unity’s GC is a continual thorn in our sides. We’re constantly working around it by pooling objects, limiting use of language features, and avoiding APIs. We even call. Read the rest of this article ». C Scripting: Part 30 – Overloaded Types and Decimal. Mar 19, 2018. C# allows for overloading not just function names, but also type names. This is used throughout the .NET and Unity APIs for interfaces like. UnityEvent T0, T1. Action T1, T2.

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Jackson Durkacz

Or browse results titled. 1 & (pageBandParentLabel() pageLabel() , col1: columns() = = 1, col2: columns() = = 2, col3: columns() = = 3 } ". 0 }" Other Linked Artists/Labels. Edit artists. add more artists. Please verify your email by clicking the link we sent to . Change email / Send again. St Mary of the Snow EP. Recorded with Jason Quever (The Papercuts) at Pan American Studios in San Francisco, Winter 2010. Purchasable with gift card. The Ambition of a Rattlesnake. St Mary of the Snow. By The Oh Hellos.

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Jackson Vaughn | Writer of witty words.

Writer of witty words. Writing For Marketing & Advertising. 20 Reasons Working On Christmas Day Is Actually The Best. How Well Do You Know Middle-Earth Mythology? Thoughts on the New Star Wars Trailer OR The Audacity Of Hope. Jackson is a blogger and media junkie from Michigan. He was once an archaeologist. He is an Aries but doesn't believe in horoscopes. Writing For Marketing & Advertising. Continue reading Writing For Marketing & Advertising. January 11, 2015. January 11, 2015. January 11, 2015. I&#82...