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maya | modeling | animation

Nov 26, 2012. The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. More CGI history, this time a behind-the-scenes look at the Genesis sequence of Star Trek II. Be sure to check out the article for more videos. Via The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. Links to this post. Nov 6, 2012. Nervous System: Loading 3D Models in WebGL. Loading 3D Models in WebGL. Links to this post. Oct 23, 2012. Links to this post.

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maya | modeling | animation | maya-uic.blogspot.com Reviews
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Nov 26, 2012. The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. More CGI history, this time a behind-the-scenes look at the Genesis sequence of Star Trek II. Be sure to check out the article for more videos. Via The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. Links to this post. Nov 6, 2012. Nervous System: Loading 3D Models in WebGL. Loading 3D Models in WebGL. Links to this post. Oct 23, 2012. Links to this post.
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1 maya modeling animation
2 posted by
3 joshua
4 no comments
5 here's a classic
6 meshlab
7 polygonal world
8 from peter root
9 on vimeo
10 from quayola
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maya modeling animation,posted by,joshua,no comments,here's a classic,meshlab,polygonal world,from peter root,on vimeo,from quayola,mark kent,other parts,final project images,marion,leslie white,1 comment,a woman,growing branches,essence the face,lauren
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maya | modeling | animation | maya-uic.blogspot.com Reviews

https://maya-uic.blogspot.com

Nov 26, 2012. The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. More CGI history, this time a behind-the-scenes look at the Genesis sequence of Star Trek II. Be sure to check out the article for more videos. Via The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. Links to this post. Nov 6, 2012. Nervous System: Loading 3D Models in WebGL. Loading 3D Models in WebGL. Links to this post. Oct 23, 2012. Links to this post.

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maya | modeling | animation: November 2012

http://maya-uic.blogspot.com/2012_11_01_archive.html

Nov 26, 2012. The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. More CGI history, this time a behind-the-scenes look at the Genesis sequence of Star Trek II. Be sure to check out the article for more videos. Via The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. Links to this post. Nov 6, 2012. Nervous System: Loading 3D Models in WebGL. Loading 3D Models in WebGL. Links to this post. Subscribe to: Posts (Atom).

2

maya | modeling | animation: April 2011

http://maya-uic.blogspot.com/2011_04_01_archive.html

Apr 23, 2011. Links to this post. Links to this post. Links to this post. Links to this post. Links to this post. Links to this post. Apr 19, 2011. Links to this post. Subscribe to: Posts (Atom).

3

maya | modeling | animation: The Beautiful Math Behind Hollywood's First Computer-Generated Sequence | The Creators Project

http://maya-uic.blogspot.com/2012/11/the-beautiful-math-behind-hollywoods.html

Nov 26, 2012. The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. More CGI history, this time a behind-the-scenes look at the Genesis sequence of Star Trek II. Be sure to check out the article for more videos. Via The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. Subscribe to: Post Comments (Atom).

4

maya | modeling | animation: Polygonal World

http://maya-uic.blogspot.com/2012/10/polygonal-world.html

Oct 11, 2012. Because I love making physical reality polygonal, I am a fan of these two videos. Digital Detritus - Dover. Topologies (Excerpt) - Tiepolo. Subscribe to: Post Comments (Atom).

5

maya | modeling | animation: Shading Dance of the Hours

http://maya-uic.blogspot.com/2011/03/shading-dance-of-hours.html

Mar 3, 2011. Shading Dance of the Hours. The shading for my scene is coming along. I am experimenting with a few different types of Toon Shaders which I hope will give this scene a more cartoon look. The clock frame is still being worked on as well. Once I have a better handle on the Maya Tool Shader, I may give the clock frame a Toon look as well. Subscribe to: Post Comments (Atom).

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maya | modeling | animation

Nov 26, 2012. The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. More CGI history, this time a behind-the-scenes look at the Genesis sequence of Star Trek II. Be sure to check out the article for more videos. Via The Beautiful Math Behind Hollywood's First Computer-Generated Sequence The Creators Project. Links to this post. Nov 6, 2012. Nervous System: Loading 3D Models in WebGL. Loading 3D Models in WebGL. Links to this post. Oct 23, 2012. Links to this post.

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