samroga2.blogspot.com
Samroga Index: Alnei Ragana Thoughts
http://samroga2.blogspot.com/2013/12/alnei-ragana-thoughts.html
Thursday, December 12, 2013. Subscribe to: Post Comments (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.
barreytor.blogspot.com
Barreytor's H-Devblog: Use HEAD on DESK. Repeat.
http://barreytor.blogspot.com/2015/07/use-head-on-desk-repeat.html
I like making games, and since h-games aren't that different. Jul 23, 2015. Use HEAD on DESK. Repeat. That is how I felt, after so long trying to find out why exactly the heads and arms and legs were all slightly darker than the rest of the body, when I found out that it had been my fault. It's retarded. And if you want to see how things look now? They look like they used to before. I did some fixes. I'm dumb. Sorry for wait. 24 July, 2015 07:33. It should be exactly the same! Support me on Patreon!
barreytor.blogspot.com
Barreytor's H-Devblog: May 2015
http://barreytor.blogspot.com/2015_05_01_archive.html
I like making games, and since h-games aren't that different. May 18, 2015. Been chipping at the game. I mostly got a clear idea of what. I want to do (but not how. I'll go about doing it), and had to spend some time ironing out incompatibilities between the scripts I used and figuring out how to use others. Finally decided on the title of the game: Naomi's Nightmare. Also quick title screen try. Built a bit of the environment, it is going to be somewhat linear in the end. May 4, 2015. My Games and things.
barreytor.blogspot.com
Barreytor's H-Devblog: Entirely missed a week, didn't I?
http://barreytor.blogspot.com/2015/06/entirely-missed-week-didnt-i.html
I like making games, and since h-games aren't that different. Jun 24, 2015. Entirely missed a week, didn't I? Sorry for not posting last week, been busy working on and off on the game, and improving my knowledge of how to properly use DAZ for the art too. For what I've learned, I better use a sample pic to show the differences. I'll start with one of the pics I did with the older, simpler style:. You might have seen this one on VSPAR's blog already. I don't know what's up with the floor there, though.
samroga2.blogspot.com
Samroga Index: December 2013
http://samroga2.blogspot.com/2013_12_01_archive.html
Thursday, December 12, 2013. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.
barreytor.blogspot.com
Barreytor's H-Devblog: January 2015
http://barreytor.blogspot.com/2015_01_01_archive.html
I like making games, and since h-games aren't that different. Jan 25, 2015. So, ODK on hold and new game idea that I'll work on. First of all, I want to clarify that no, I am not leaving ODK unfinished. I am just putting it on hold because my spriter right now doesn't have the time or the energy to put towards spriting, all being used in more important matters. And on another, different thing: promoting someone else's game project! If you check normally you might already have noticed a new link in the li...
barreytor.blogspot.com
Barreytor's H-Devblog: Wow, just, wow. Time goes by so fast.
http://barreytor.blogspot.com/2015/07/wow-just-wow-time-goes-by-so-fast.html
I like making games, and since h-games aren't that different. Jul 13, 2015. Wow, just, wow. Time goes by so fast. So while at no moment have I ever stopped thinking about stuff to do with Violet's game, what I actually did. So far, my plan for 0.0.3 is setting up two enemies, grenades, player melee attack, and the enemy grabs slowing you down. I still don't have a name for her. 13 July, 2015 16:58. Eh, whatever floats your boat, i guess. 13 July, 2015 17:30. I think I didnt, at least. 15 July, 2015 14:15.
barreytor.blogspot.com
Barreytor's H-Devblog: Realized the game was going nowhere fast.
http://barreytor.blogspot.com/2015/06/realized-game-was-going-nowhere-fast.html
I like making games, and since h-games aren't that different. Jun 1, 2015. Realized the game was going nowhere fast. Hey, remember all those cool mechanics of EGA and CGA adventure games? Lack of knowing what the hell you have to do? Well, I'm dropping work on Naomi's Nightmare because I was trying to make it as annoying as that or worse even. So instead of that, I'll work on something more fun to actually play. Having anything playable to show. 03 June, 2015 18:56. 04 June, 2015 05:44. Realized the game...
barreytor.blogspot.com
Barreytor's H-Devblog: November 2014
http://barreytor.blogspot.com/2014_11_01_archive.html
I like making games, and since h-games aren't that different. Nov 28, 2014. Been hard at work, plenty of progress in ODK. Omega Defender Karen has seen quite a bit of progress since the last time I posted. Plenty of content added, some things here and there, hammering away the bugs that appear every sub-version. I don't have an available demo version to show yet, still things to fix and put in place, but this all wouldn't have been possible if not thanks to BoredBirdy. Nov 21, 2014. There's not much else...
barreytor.blogspot.com
Barreytor's H-Devblog: I know I've been silent lately
http://barreytor.blogspot.com/2015/08/i-know-ive-been-silent-lately.html
I like making games, and since h-games aren't that different. Aug 4, 2015. I know I've been silent lately. But I just can't think of what to say. Sorry. 15 August, 2015 01:29. Say something about that thing that you showed me, but havent shown them. Or just post boobs. Posting boobs always works. Subscribe to: Post Comments (Atom). Support me on Patreon! My Games and things. My Itch.Io Store Page =. AoA - Progress Report (13). Now Get Instant Access on Patreon! Future Fragments] THE NEW ALPHA DEMO IS OUT!