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One Man Games | An experiment in iPhone development

An experiment in iPhone development

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PAGE TITLE
One Man Games | An experiment in iPhone development | onemangames.wordpress.com Reviews
<META>
DESCRIPTION
An experiment in iPhone development
<META>
KEYWORDS
1 one man games
2 particle collisions
3 advertisements
4 category
5 app development
6 leave a comment
7 information
8 rss feed
9 blogroll
10 cocos2d central
CONTENT
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one man games,particle collisions,advertisements,category,app development,leave a comment,information,rss feed,blogroll,cocos2d central,learn cocos2d
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One Man Games | An experiment in iPhone development | onemangames.wordpress.com Reviews

https://onemangames.wordpress.com

An experiment in iPhone development

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onemangames.wordpress.com onemangames.wordpress.com
1

Particle Collisions | One Man Games

https://onemangames.wordpress.com/2011/07/22/particle-collisions

An experiment in iPhone development. Well I finally have the game at a place where I am happy with it as a version 1.0 release. I am currently waiting on the icon art to be done and once that comes through it’s straight to the AppStore for the first time ever! Before any collision implementation I had a plain old CCParticleSystem implemented like…. CCParticleSystem* emitter = [CCParticleSystemQuad particleWithFile:@"bubble-effect.plist"];. The last thing I had to do was change the instantiation to….

2

About | One Man Games

https://onemangames.wordpress.com/about

An experiment in iPhone development. Ever since playing computer games as a kid I have wanted to become a computer games programmer. At university I learned to program in Java and spent hours every day in my spare time writing a clone of the Tron light-cycles game. After I left university I spent my spare time learning as much as could about programming and I was constantly practising and improving my skills in my spare time whilst working in various helpdesk type roles. Trackback ( 0 ). Comments ( 0 ).

3

Sorting an NSArray of NSDictionaries | One Man Games

https://onemangames.wordpress.com/2011/06/20/sorting-an-nsarray-of-nsdictionaries

An experiment in iPhone development. Sorting an NSArray of NSDictionaries. One of my tasks today was to implement local high scores with name associated with them. Saving them was easy as I put each high score into an NSDictionary with keys “score” and “name”. Easy, done…. Not so, I then had the task of trying to sort the array. I knew it should be easy but I couldn’t find any reference to it anywhere. In the end I found this snippet of code so I thought I’d put it out there for everyone to share. Get ev...

4

My foray into the iOS AppStore | One Man Games

https://onemangames.wordpress.com/2011/06/17/hello-world

An experiment in iPhone development. My foray into the iOS AppStore. For the past 6 months I have been wanting to make a break into the Apple App Store and I have started a few apps but never with enough conviction to keep going and get them finished. Although I have begun to realise that as a one man development team it pays to aim for something simple. Especially for a first attempt at the App Store. A couple of weeks ago I discovered the recently released book Learn iPhone Cocos2d Game Programming.

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One Man Games | An experiment in iPhone development

An experiment in iPhone development. Well I finally have the game at a place where I am happy with it as a version 1.0 release. I am currently waiting on the icon art to be done and once that comes through it’s straight to the AppStore for the first time ever! Before any collision implementation I had a plain old CCParticleSystem implemented like…. CCParticleSystem* emitter = [CCParticleSystemQuad particleWithFile:@"bubble-effect.plist"];. The last thing I had to do was change the instantiation to….

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