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OpenGL Java @ j3d.org

Welcome to the Java OpenGL section of the j3d.org site. Here you will find a collection of tutorials, code and links relating to the combination of the OpenGL. Graphics APIs and the Java programming language. There are several different projects that are aimed at providing Java bindings to OpenGL. While there are no formal, officially-blessed bindings to OpenGL, there is one on the way courtesy of JSR 231. The work project that testing the concepts as part of the JSR is known as JOGL.

http://opengl.j3d.org/

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Welcome to the Java OpenGL section of the j3d.org site. Here you will find a collection of tutorials, code and links relating to the combination of the OpenGL. Graphics APIs and the Java programming language. There are several different projects that are aimed at providing Java bindings to OpenGL. While there are no formal, officially-blessed bindings to OpenGL, there is one on the way courtesy of JSR 231. The work project that testing the concepts as part of the JSR is known as JOGL.
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OpenGL Java @ j3d.org | opengl.j3d.org Reviews

https://opengl.j3d.org

Welcome to the Java OpenGL section of the j3d.org site. Here you will find a collection of tutorials, code and links relating to the combination of the OpenGL. Graphics APIs and the Java programming language. There are several different projects that are aimed at providing Java bindings to OpenGL. While there are no formal, officially-blessed bindings to OpenGL, there is one on the way courtesy of JSR 231. The work project that testing the concepts as part of the JSR is known as JOGL.

INTERNAL PAGES

opengl.j3d.org opengl.j3d.org
1

J3D.ORG - OpenGL Site Listings

http://opengl.j3d.org/sites.html

This section is devoted to sites that we think are interesting and useful for OpenGL programmers. There is also a large collection of other site links over on the j3d.org main sites page. That are of the more general topics (eg intro to 3D graphics programming). The place to read some more, download it etc. Also, the JOGL Demos page. Javagaming.org JOGL Forum. The place where almost all the JOGL-related questions and answers are raised. JOGL: A Beginner's Guide and Tutorial. NeHe Game Development tips.

2

OPENGL.J3D.ORG - SWT

http://opengl.j3d.org/swt/index.html

SWT is a rapidly rising alternative to AWT and Swing. It came from the Eclipse Project. But is a very good standalone toolkit in its own right. It does many things in a completely different fashion and uses it's own native code interfaces, thus completely independent of AWT. Until mid 2005 there was no capability for rendering to SWT components using OpenGL. Since then a number of different efforts are underway with different aims. The Eclipse group have their own SWT OpenGL. The LWJGL bindings are the o...

3

j3d.org - Java3D Installation

http://opengl.j3d.org/installing.html

Install the Java runtime (or JDK if you are a developer) 1.4.2 01 or later. For example, the Win32 default directory of for the JRE is:. C: Program Files JavaSoft Jre 1.4.2 01. Note that there is a hard requirement for a minimum of 1.4.2 01. Anything earlier than this is not acceptable and JOGL is likely to crash your machine. So, first you need to head over here. For the particular version you want. Do not. File and then the appropriate. JAR file for the platform that you want to run on. Directory in th...

4

j3d.org The Java OpenGL FAQ

http://opengl.j3d.org/faq/index.html

Introduction to Java and OpenGL. Welcome to the Java OpenGL Frequently Asked Questions area of J3D.ORG! This section contains answers to many of the questions that have been seen on the JavaGaming website forums and comp.lang.java.3d. If you have any questions about Java and OpenGL, please look here first. There's a good chance that some has had the question before you, and the answer is here. The principle maintainer is now Justin Couch. Ably abetted by a number of other people.

5

OPENGL.J3D.ORG - Tutorials

http://opengl.j3d.org/tutorials/index.html

Here we hope over time that you will find a number of tutorials about Java and OpenGL. These tutorials cover all sorts of scope from simple getting started, to complex performance enhancement routines. These tutorials are held locally by the j3d.org server. If you would like to have an offsite tutorial linked here, please contact us. If you've never used OpenGL before or even done 3D programming, these tutorials are for you. Date: 2010-01-27 21:23:17 -0800 (Wed, 27 Jan 2010) $.

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aviatrix3d.j3d.org aviatrix3d.j3d.org

Aviatrix3D - Implementation Notes

http://aviatrix3d.j3d.org/impl/index.html

Changes in 2.0. This section is devoted to explaining the implementation of the various parts of the library. As this library covers a wide range of capabilities, there is no one architecture to explain. Instead, we cover the design and algorithms used in each piece of capability. This is designed to be an aid to the notes that the Javadoc. Changes in Aviatrix3D 2.0. Date: 2010-05-01 04:20:35 -0700 (Sat, 01 May 2010) $.

aviatrix3d.j3d.org aviatrix3d.j3d.org

The Aviatrix3D project - Installation

http://aviatrix3d.j3d.org/setup.html

This page is divided into three sections. The first is common for everyone. This section details all of the libraries that are needed beyond those that are included in the download. The second section is for users that would like to install Aviatrix3D for using it in developing other applications. The third section is for developers that are interested in compiling their own version of Aviatrix3D from source. J2SE v1.5.0. JOGL JSR 231 1.1.1. JOAL 1.1.1. Vecmath 1.5.0. Which is a port of the JOGL APIs to ...

j3d.org j3d.org

J3D.ORG - Book Recommendations

http://www.j3d.org/books/index.html

Java 3D Book Index. This section contains references to books on 3D graphics with Java and other books that may be useful when learning about 3D graphics programming in general. Links to Amazon so we can earn a little spare cash to help pay for the site maintenance. OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.4. OpenGL(R) 1.4 Reference Manual, 4th Edition. 3D User Interfaces with Java 3D by Jon Barrileaux. Java 3D API Jump-Start. Java 3D API Specification, Second Edition.

j3d.org j3d.org

J3D.ORG - Subversion information

http://www.j3d.org/svn.html

This entire site is managed using subversion (SVN). It is possible to download everything to your machine to keep up to date. Warning - it's big! As we don't provide a convenient zipped form of the site, this is the only way to fetch it. If you do not know what SVN is, or you know but don't have any software, then you should pay a visit to the SVN Homepage. If you are unfamiliar with SVN, The SVN Book. Comes with high recommendations from the entire subversion-using community. If you would like to reciev...

phenotimer.org phenotimer.org

PhenoTimer

http://phenotimer.org/download.html

PhenoTimer runs on MacOSX and Windows. It also runs on some Linux platforms (Ubuntu 9.04, limited testing, no guarantees). PhenoTimer is licensed under GNU GPL v3.0 and free for academic use. The application and source code here:. See below for details on the installation): phenotimer.macosx.zip. Or phenotimer.macosx32.zip. Or phenotimer.macosx64.zip. You need to have the Java Runtime Environment. Installed to be able to run PhenoTimer. Mac users will also need the JOGL. Please note that any difficulties...

aviatrix3d.j3d.org aviatrix3d.j3d.org

Aviatrix3D - Feature List

http://aviatrix3d.j3d.org/features.html

Multithreaded design capable of making use of multi-CPU machines (Hyperthreading, dual core and/or multiple chip configurations). Design to support wide range of output devices. Based on OpenGL - all features of OpenGL are available for use. Simple, minimalistic, unambiguous API design. Extensibility as a primary design requirement. Open Source license (LGPL). Spatialised audio using OpenAL. Render-to-texture (pBuffer) support as a first-class node of the scene graph. Pluggable rendering pipeline infrast...

aviatrix3d.j3d.org aviatrix3d.j3d.org

The Aviatrix3D Examples area

http://aviatrix3d.j3d.org/examples/index.html

In this area you will find a collection of examples to show the library in action. Naturally, we are limited in what can be demonstrated as it requires the use of the classpath to look for configuration files etc. Date: 2010-05-01 04:20:35 -0700 (Sat, 01 May 2010) $.

aviatrix3d.j3d.org aviatrix3d.j3d.org

Aviatrix3D - Code Organisation

http://aviatrix3d.j3d.org/layout.html

Here we'll outline the basic functional components of what you can find. After that, we refer you to the lower level usage documentation (not written yet! A substantial difference between Aviatrix3D and other scene graph APIs is the completely pluggable and extensible nature of the entire structure. For good (or bad! After all the processing, you need to render the output to some device. This package provides a number of different output device options. Right now it is relatively limted to just t...No li...

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OpenGL Hardware Database - © 2011-2015 by Sascha Willems

Listing all reports (1647). AMD Radeon R9 200 Series. 4513464 21.19.407.0. Gallium 0.4 on AMD T . .0.0). 45 (Core Profile) M . :X11). Linux 4.4.36. Gallium 0.4 on AMD T . .0.0). 45 Mesa 17.0.0-deve . :X11). Linux 4.4.36. AMD Radeon R9 200 Series. 4513464 21.19.407.0. Gallium 0.4 on AMD O . .9.1). 31 Mesa 13.0.3. Linux 4.8.13. Gallium 0.4 on AMD O . .9.1). 30 Mesa 13.0.3. Linux 4.8.13. Mesa DRI Intel(R) HD . GT2). 32 Mesa 13.0.3. Linux 4.8.13. Mesa DRI Intel(R) HD . GT2). 30 Mesa 13.0.3. 4513397 15.20...

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OpenGL Java @ j3d.org

Welcome to the Java OpenGL section of the j3d.org site. Here you will find a collection of tutorials, code and links relating to the combination of the OpenGL. Graphics APIs and the Java programming language. There are several different projects that are aimed at providing Java bindings to OpenGL. While there are no formal, officially-blessed bindings to OpenGL, there is one on the way courtesy of JSR 231. The work project that testing the concepts as part of the JSR is known as JOGL.

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گرافیک کامپیوتری opengl

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opengl.net opengl.net

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opengl.nutty.org opengl.nutty.org

Nutty's OpenGL Site.

I've become a mirror for GLIntercept. New mirror is here; http:/ glintercept.nutty.org/. I got an email today from Ken Schwarz about some screensavers he made. You can get them from http:/ pssavers.sourceforge.net/. I was very chuffed to see my name on his site as reference. :). Not much else to say really. You might've noticed I'm working on a multiplayer chess game, if you're read the forum. Recently. Hopefully that will be released very soon. Thats all for now. Bit a long time with no updates eh?