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Basic Camera Movement in three.js (WebGL) - Nathan Selikoff
http://nathanselikoff.com/2552/code-sketches/basic-camera-movement-three-js-webgl
Basic Camera Movement in three.js (WebGL). February 24th, 2015. Use the drop-down at the top right to switch between tilt, pan, zoom, pedestal, dolly and truck/track. Demo: https:/ rawgit.com/nselikoff/basic-camera-movement-three-js/master/index.html. At the very least, everyone should know the difference between zoom and dolly and the visual difference that makes in-camera 🙂.
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Learn How To Code, Creatively - Nathan Selikoff
http://nathanselikoff.com/training
Learn How To Code, Creatively. Would you like to harness the power of the computer as a creative tool? Are you curious about how artists like myself create interactive installations, software art, generative and algorithmic prints, and more? Join me for a workshop or one-on-one training, and learn how to use code to express your ideas and make beautiful things. It’s not as hard as it looks! To let me know. I run an arts and tech meetup in Orlando, Florida for people interested in using code as a creative...
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Blog - Thoughts on Art and Code, Exhibitions, Tech | Nathan Selikoff
http://nathanselikoff.com/blog
Thoughts on art and code, event announcements, experiments, and more. Wil Smith Collab October 2015. June 9th, 2016. Last fall my long-time friend Wil Smith invited me to collaborate on a fun audio-visual performance. We’ve done this a few times, projecting live visuals on a pipe organ, both for fun “spooky organ concerts” like this one, and for more serious evening length concerts. I was able to capture some videos of the performance, which […]. March 29th, 2016. October 10th, 2015. September 14th, 2015.
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Beautiful Chaos - Interactive Software Art - Nathan Selikoff
http://nathanselikoff.com/works/beautiful-chaos
2013 Keywords: aesthetic explorations. Is an experimental art app designed for the Leap Motion Controller. A 3D motion control device that enables gestural interaction with a computer. The user interacts with the software and the underlying mathematical formulas to produce an infinite variety of futuristic, abstract shapes. As the user’s hands move, the coefficients of a math equation change, and the chaotic cloud of particles ripples and shifts in unpredictable, beautiful and mysterious ways. Space, and...
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Process Prints - Print - Nathan Selikoff
http://nathanselikoff.com/works/process-prints
2014 Keywords: aesthetic explorations. When I prepare an image from my Aesthetic Explorations series of strange attractors for print, the first step is rendering a very high resolution, high quality 16-bit grayscale image from my custom software. Inkjet print, framed. Limited Edition. Click here for details. 2014 – Taking Flight, Snap! Space, Orlando, FL. Some photos courtesy Tina Craig and Snap! The artwork from which the Process Prints pictured here were derived. Strange Attractors Tech Notes.
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BYOB Orlando 2015 - Nathan Selikoff
http://nathanselikoff.com/2558/events/byob-orlando-2015
May 27th, 2015. For the past few months I’ve been working with Michael Forrest. To curate and organize the first BYOB Orlando. Which came to fruition last Friday night, May 22, 2015. BYOB Orlando was a one night gallery exhibition featuring explosions of light and movement by local and world renowned digital artists, designers and filmmakers. It was a pop up projected experience that included animated GIFs, motion graphics, interactive installations, video shorts, and more. And DjOneChain’s blog. Thanks ...
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How To Deckle Edges on Watercolor Paper for Digital Fine Art Prints - Nathan Selikoff
http://nathanselikoff.com/training/how-to-deckle-edges-on-watercolor-paper-for-digital-fine-art-prints
How To Deckle Edges on Watercolor Paper for Digital Fine Art Prints. Handmade papers have naturally deckled (rough and irregular) edges, but paper made for fine art digital printmaking doesn’t typically have a nice edge. This isn’t a problem if you are matting your artwork, but what if you want to float the print so the edges show? This is what I wanted to accomplish recently with some prints from my Faces of Chaos. The digital print as it first comes out of the computer. I tend to do two opposite edges ...
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Publications - Nathan Selikoff
http://nathanselikoff.com/publications
Gemma Carr, Artists and Algorists, 2014. Samantha Ragland, The International Review of African American Art, 2013. Digital Artist scores solo show at Eissey Campus. Gretel Sarmiento, Palm 2 Jupiter, 2011. Nathan Selikoff’s New Heights in Computer Art. Egberto Almenas, Originally published on Suite101.com, 2010. Amy Letter, The Electronic Girl, 2010. Metaphysics and the inner city: the studio of Nathan Selikoff. Rex Thomas, Winter Park Examiner, 2009. Dan Duhrkoop, Empty Easel, 2008. Egberto Almenas, 2014.
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Four Dimensions - Real-time Audio-visual Performance - Nathan Selikoff
http://nathanselikoff.com/works/four-dimensions
Is a single movement work for orchestra lasting under seven minutes that incorporates surround sound electronics, solo electronic wind instrument (EWI), and real-time visuals. Conceptually, the piece represents a journey through the mathematical dimensions: zero (on/off), one (points become lines), two (lines become planes), three (planes become volumes), and four (volumes enter an imperceptible fourth dimension). Computer, LED billboard display, speakers, Wiimote, iPhone.
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About - Nathan Selikoff
http://nathanselikoff.com/about
I play with interactivity and motion in time and space: in the colorful swirls of abstract, mathematically generated forms; in the whimsical dancing of a giant cardboard marionette; and in the mysterious movement of light across musical performers. Nathan Selikoff’s award-winning artwork has been exhibited and performed in galleries and venues throughout the United States and around the world, including Art Basel. In Switzerland; Bridges Math Art Conferences. The Orange County Center for Contemporary Art.
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