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Ruby Game Dev | Me, Making Games with Ruby

Me, Making Games with Ruby (by Tyler Church)

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Ruby Game Dev | Me, Making Games with Ruby | rubygamedev.wordpress.com Reviews
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Me, Making Games with Ruby (by Tyler Church)
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1 ruby game dev
2 obsession
3 the secret
4 something
5 thoughts
6 ruby tower defense
7 tags development
8 failure
9 game development
10 history
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ruby game dev,obsession,the secret,something,thoughts,ruby tower defense,tags development,failure,game development,history,looking back,past,programming,success,tags game programming,life,enable shared,posted in tips,tags error,ruby,ruby opengl,game,pages
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Ruby Game Dev | Me, Making Games with Ruby | rubygamedev.wordpress.com Reviews

https://rubygamedev.wordpress.com

Me, Making Games with Ruby (by Tyler Church)

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1

My Failures Are Also Successes | Ruby Game Dev

https://rubygamedev.wordpress.com/2010/09/03/my-failures-are-also-successes

Me, Making Games with Ruby. My Failures Are Also Successes. Since I started this blog (and long before then), I’ve stumbled A LOT, there are many ideas I just threw out into the wind that never went anywhere, Ruby Tower Defense never got finished, and seems it will forever be classified as dead. Block Bounce had more than it’s fair share of issues, and “To The Exit… Again! 8221; wasn’t perfect either. And there’s plenty more where all that came from. My game Block Bounce. And a newer version in ROG.

2

Git vs Bzr | Ruby Game Dev

https://rubygamedev.wordpress.com/2009/10/15/git-vs-bzr

Me, Making Games with Ruby. For Ruby Tower Defense, I tried out bazaar (bzr) instead of git for version control. Here’s some quick points/impressions:. GitHub is more intuitive than launchpad. Launchpad is confusing, has links that go where you don’t think they go, hard to find certain things. Git is faster than Bzr (I especially noticed slowness pushing and pulling). I like how git has every branch in the same folder (simply. To change). Bzr’s separate folders for each branch seems more clumsy. Said thi...

3

Obsession | Ruby Game Dev

https://rubygamedev.wordpress.com/2010/12/06/obsession

Me, Making Games with Ruby. I know how to get a lot done in a little time. Well, it’s easy really, it’s also terrible. The secret is obsession. But I could never figure out exactly what. So there’s the secret: Obsession. A single-minded focus will get you farther than you could ever imagine it will, but be careful. By Tyler Church on December 6, 2010. Posted in Lessons Learned. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

4

ruby-opengl on Ruby 1.9 | Ruby Game Dev

https://rubygamedev.wordpress.com/2010/04/16/ruby-opengl-on-ruby-1-9

Me, Making Games with Ruby. Ruby-opengl on Ruby 1.9. So a couple days ago I was trying to install the ruby-opengl gem on. Ruby 1.9, and I kept getting this error:. Usr/bin/ld: cannot find -lruby. I use rvm ( Ruby Version Manager. So all my rubies are compiled from source. It turns out that you need to compile ruby 1.9 with the. Configure option to get the linker libraries needed to compile ruby-opengl. To do this with rvm:. And you’re all set with the ruby-opengl gem! By Tyler Church on April 16, 2010.

5

[Part 3] Making an Online Game with Ruby | Ruby Game Dev

https://rubygamedev.wordpress.com/2010/05/12/part-3-making-an-online-game-with-ruby

Me, Making Games with Ruby. Part 3] Making an Online Game with Ruby. A lot has happened since I last posted (here’s the complete list of changes if you’re curious, http:/ github.com/tylerc/rog/compare/3359652…1676fa3. I’m considering switching the game to 3D just ‘cus I want to one-up one of my programmer friends, but OpenGL is still incomprehensible to me…. Time will tell if game programming will make the cut. By Tyler Church on May 12, 2010. Posted in Development Log. Leave a Reply Cancel reply. Create...

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Ruby Game Dev | Me, Making Games with Ruby

Me, Making Games with Ruby. Bull;December 6, 2010 • Leave a Comment. I know how to get a lot done in a little time. Well, it’s easy really, it’s also terrible. The secret is obsession. But I could never figure out exactly what. So there’s the secret: Obsession. A single-minded focus will get you farther than you could ever imagine it will, but be careful. Posted in Lessons Learned. My Failures Are Also Successes. Bull;September 3, 2010 • 4 Comments. My game Block Bounce. Taught me exactly what I did not ...

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