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Simon Wiscombe | projects, collaborations, and a blogprojects, collaborations, and a blog
http://www.simonwiscombe.com/
projects, collaborations, and a blog
http://www.simonwiscombe.com/
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Simon Wiscombe | projects, collaborations, and a blog | simonwiscombe.com Reviews
https://simonwiscombe.com
projects, collaborations, and a blog
simon wiscombe / artist and designer
A collection of small or incomplete projects. My Puerto Rico Vacation. Hey, Have You Seen This Thing From The Internet? Content managed by stacey. And presented by Assemblage.
threegenerations.simonwiscombe.com
Three Generations
Three Generations will be presented at Games 4 Change 2011. In the Demo Spotlight. Simon Wiscombe, MFA Candidate and Annenberg Fellow, USC Interactive Media Division. Nonny de la Peña, Senior Research Fellow in Annenberg School of Communication and Journalism, USC. C) Simon Wiscombe and Nonny de la Peña, 2011.
Game | Simon Wiscombe
http://www.simonwiscombe.com/category/portfolio/games
ChronoCards are two card games in one box, both of which are about the causes of WWI. It was a project completed in the Game Innovation Lab at USC, funded initially by Microsoft Research. The game series was launched on the 100th year anniversary of the declaration of war on Serbia by Austria-Hungary (July 28, 2014). →. Dr Scribb’s Fantastical Card Combinatorium. A game for) Two. FutureBound is targeted toward middle school students who have the desire to go to college but may not have any sort of guidan...
Installation | Simon Wiscombe
http://www.simonwiscombe.com/category/portfolio/installations
Rasputin Consulting Agency is an interactive installation that imagines a near future in which a modern and sleek →. Hey, Have You Seen This Thing from the Internet? 8220;Hey, Have You Seen This Thing from the Internet? 8221; was an installation made for USC’s School of Cinematic →. Peep, a collaborative project put together by a number of fellow cinema colleagues, was shown during Newtown’s Hugely Tiny →.
Interactive | Simon Wiscombe
http://www.simonwiscombe.com/category/portfolio/interactives
Manipulator is a web-based interactive music video made for Ty Segall’s song, Manipulator, the title track for his 2014 album, Manipulator. Using HTML5 javascript, the “music video”, in the theme of the song, allows the user/player to manipulate the objects in the scene by clicking on them. Collaboration with Matt Yoka and premiered by the NY Times’s →. No Hashtag, No Reply. No Hashtag, No Reply is a simple project that, using keywords, searches twitter for tweets that contain no hashtags, →. BMW wanted,...
Visual | Simon Wiscombe
http://www.simonwiscombe.com/category/portfolio/visual
Manipulator is a web-based interactive music video made for Ty Segall’s song, Manipulator, the title track for his 2014 album, Manipulator. Using HTML5 javascript, the “music video”, in the theme of the song, allows the user/player to manipulate the objects in the scene by clicking on them. Collaboration with Matt Yoka and premiered by the NY Times’s →. Dr Scribb’s Fantastical Card Combinatorium.
ChronoCards | Simon Wiscombe
http://www.simonwiscombe.com/chronocards
July 28, 2014. Http:/ history.gameinnovationlab.com.
TOTAL PAGES IN THIS WEBSITE
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MANIPULATOR //// Ty Segall Interactive Music Video
http://ty-segall.com/manipulator
Song by Ty Segall. With Production Assistance from.
threegenerations.simonwiscombe.com
Three Generations | The Game
http://threegenerations.simonwiscombe.com/game.html
There were three main goals we attempted to achieve in the game:. 1 To explore a societal system in which eugenics, which is now regarded as unjust and inhumane, could have occured. 2 To create both an emotional reaction and an intellectual discourse about eugenics. 3 To enlighten the players as to their own personal viewpoints on eugenics, based on goals (1) and (2). C) Simon Wiscombe and Nonny de la Peña, 2011.
threegenerations.simonwiscombe.com
Three Generations
http://threegenerations.simonwiscombe.com/index.html
Three Generations will be presented at Games 4 Change 2011. In the Demo Spotlight. Simon Wiscombe, MFA Candidate and Annenberg Fellow, USC Interactive Media Division. Nonny de la Peña, Senior Research Fellow in Annenberg School of Communication and Journalism, USC. C) Simon Wiscombe and Nonny de la Peña, 2011.
threegenerations.simonwiscombe.com
Three Generations | Download
http://threegenerations.simonwiscombe.com/download.html
Three Generations will be available for download in the future. It's currently our plan to release the game (when it's more complete) as a downloadable and printable game for anyone to piece together and play for themselves (teachers, take note! Other distribution models are being considered, and more information will be posted when its decided upon. C) Simon Wiscombe and Nonny de la Peña, 2011.
(a game for) two
http://www.agamefortwo.com/about.html
This project was paired with a research thesis, about which more information can be found here. A game for) Two’s design goal is to attempt to create a meaningful digital interaction between two people that progresses in a constructive manner as the game unfolds. Its research goal is to observe how people connect, communicate, and interact when playing a game that is modeled after relationship development, and to investigate whether games can be constructed to pursue that end.
Team
http://www.theminuslab.com/team
Jasper Lee (Graphics Engineer). Nick Covey (Graphics Engineer). Charles Gao (Audio Engineer). Loan Verneau (Level Designer). Jason Mathias (UI Designer). Fernando Montilla (USC/Atlantic Collaboration Arts Supervisor). Rosa Colón (2D Artist). William Nuñez (2D Artist). Daniel Sosa (2D/3D Artist). Jesús Flores Maddox (2D Artist). Denise Báez (3D Artist). Mayya Benitez (3D Artist). Gabriel Garcia (3D Artist). Rodrigo Barasorda (3D Artist).
(a game for) two
http://www.agamefortwo.com/download.html
Current web version supports Mouse and Keyboard only. Two computers are needed, connected over either LAN or WLAN. Set them up so that both players can see one another but cannot see each others' screen. Have one player host the game and have the other connect.
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Las Vegas Magician, Mentalist, and Mind Reader - Simon Winthrop
CNBC MAD MONEY Jim Cramer. Victoria Secret Miranda Kerr. Las Vegas Trade Show Magician. Contact Simon by email simon@simonwinthrop.com or call 310-704-2708 for:. Private and Corporate Events. VIP and Launch Parties. Banquets and Grand Openings. About Las Vegas Magician Simon Winthrop. Simon Winthrop, is an. Award winning Magician & World Champion of Magic. FUN Videos to watch the magic are here:. Simon entertains on TV in A National Superbowl Halftime commercial above! He has performed at each amazing ev...
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Simon Wiscombe | projects, collaborations, and a blog
Simon Wiscombe is an interactive, game, and graphic designer who develops innovative, interesting, and playful experiences. He has consulted and produced work for a wide variety of institutions and companies, including BMW/Mini, the USC School of Cinematic Arts, University of California Los Angeles, Boeing, and Drag City. He has worked as a designer and researcher in →. No Hashtag, No Reply. ChronoCards are two card games in one box, both of which are about the causes of WWI. It was a project complet...
Simon Wise
SimonWiseman
among the trees
Words that reach into life to find the wonder. Saturday, 16 May 2015. I don't take your words. To what makes you talk -. Whatever that is -. Translated by Lucien Stryk and Takahashi Ikemoto, from Soul Food. Saturday, 28 February 2015. The vicar was called. There aren’t so many local labels left. Family doctor - off duty,. Village policeman - gone with the scrumping boys. But still Our Vicar has a common meaning,. Albeit only vaguely understood. Vicar - it’s a hard, ugly word. Tired and misplaced respect.
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