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Symptom of a Greater Cure

Moving blog. again. Posted by Sara Pickell. I've decided to move my blog to another site due to blogspot's tendency to eat comments. The new link is:. Sorry for the inconvenience. An Explanation of the Groundwork. Posted by Sara Pickell. I realize that a series links can seem ultimately uninformative of what I was really trying to get across, so I decided to go back and write some explanation for the groundwork. Schools Kill Creativity: We have enormous human potential. We waste almost all of it. How to ...

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Symptom of a Greater Cure | soagcure.blogspot.com Reviews
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Moving blog. again. Posted by Sara Pickell. I've decided to move my blog to another site due to blogspot's tendency to eat comments. The new link is:. Sorry for the inconvenience. An Explanation of the Groundwork. Posted by Sara Pickell. I realize that a series links can seem ultimately uninformative of what I was really trying to get across, so I decided to go back and write some explanation for the groundwork. Schools Kill Creativity: We have enormous human potential. We waste almost all of it. How to ...
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Symptom of a Greater Cure | soagcure.blogspot.com Reviews

https://soagcure.blogspot.com

Moving blog. again. Posted by Sara Pickell. I've decided to move my blog to another site due to blogspot's tendency to eat comments. The new link is:. Sorry for the inconvenience. An Explanation of the Groundwork. Posted by Sara Pickell. I realize that a series links can seem ultimately uninformative of what I was really trying to get across, so I decided to go back and write some explanation for the groundwork. Schools Kill Creativity: We have enormous human potential. We waste almost all of it. How to ...

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Symptom of a Greater Cure: #52

http://soagcure.blogspot.com/2010/07/52.html

Posted by Sara Pickell. Subscribe to: Post Comments (Atom). Subscribe to this Blog. Places and Things and Links. InCurrentStanding. (Just watch). Force of Arms from Wardog Studios. Aria The Animation - Episode 4. Lililicious - Strawberry Scanslations. The Tip Jar/Spartan Donations Here. What's in my Reader. A wall of text. Bitter Old Noob: An EVE Online Blog. Boathammer : Age of Bloggening. Killed in a smiling accident. OiJoi - Games Matter. The Ancient Gaming Noob. The Common Sense Gamer.

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Symptom of a Greater Cure: #47

http://soagcure.blogspot.com/2010/06/47.html

Posted by Sara Pickell. It probably isn't working, but I just felt the desire to play around with neon green and orange for some reason. June 29, 2010 at 12:34 PM. For a minute there I almost thought, Teenage Mutant Ninja Spartan until I read the header :D. July 28, 2010 at 4:38 AM. A mix of a mummy and a ninja turtle. :). Subscribe to: Post Comments (Atom). Subscribe to this Blog. Places and Things and Links. InCurrentStanding. (Just watch). Force of Arms from Wardog Studios. What's in my Reader.

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Symptom of a Greater Cure: #53

http://soagcure.blogspot.com/2010/07/53.html

Posted by Sara Pickell. Lucius Mummius commander in charge of the Roman force that broke Corinth and conquered Greece. Subscribe to: Post Comments (Atom). Subscribe to this Blog. Places and Things and Links. InCurrentStanding. (Just watch). Force of Arms from Wardog Studios. Aria The Animation - Episode 4. Lililicious - Strawberry Scanslations. The Tip Jar/Spartan Donations Here. What's in my Reader. A wall of text. Bitter Old Noob: An EVE Online Blog. Boathammer : Age of Bloggening. OiJoi - Games Matter.

4

Symptom of a Greater Cure: Some Groundwork

http://soagcure.blogspot.com/2010/07/some-groundwork.html

Posted by Sara Pickell. I'm going to be writing some new stuff on games and game making. However there are some fundamentals that I really want to get out of the way before moving on to serious discussion. Chip Conley: Measuring What Makes Life Worthwhile. Michael Sandel: The Lost Art of Democratic Debate. Sir Ken Robinson says Schools Kill Creativity. Drive: The Surprising Truth About Human Motivation. The Secret Powers of Time. The Four Act Structure. Ira Glass on Storytelling. Subscribe to this Blog.

5

Symptom of a Greater Cure: Laired

http://soagcure.blogspot.com/p/laired.html

Subscribe to: Posts (Atom). Subscribe to this Blog. Places and Things and Links. InCurrentStanding. (Just watch). Force of Arms from Wardog Studios. Aria The Animation - Episode 4. Lililicious - Strawberry Scanslations. The Tip Jar/Spartan Donations Here. What's in my Reader. A wall of text. Bitter Old Noob: An EVE Online Blog. Boathammer : Age of Bloggening. Killed in a smiling accident. OiJoi - Games Matter. The Ancient Gaming Noob. The Common Sense Gamer. The Ramblings of JoBildo.

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MMOment of Zen: April 2009

http://mmomentofzen.blogspot.com/2009_04_01_archive.html

Tuesday, April 28, 2009. Healers Are Always in Demand. In EverQuest II, healers are always in demand. That's great for my healer, but bad for my main, a fighter. Stacking multiple healers can often make encounters easier, because you can heal through high damage faster. Stacking multiple DPSers can make you damage an enemy faster. Stacking multiple tanks just means you are wasting a slot. Also, additional abilities could be introduced that allow multiple tanks to work together. Thursday, April 23, 2009.

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MMOment of Zen: Stat Changes in EQ2

http://mmomentofzen.blogspot.com/2010/02/stat-changes-in-eq2.html

Monday, February 8, 2010. Stat Changes in EQ2. With the coming expansion pack in EverQuest II, there will be changes to how statistics work. Sony is "streamlining" stats such that there will be ONE statistic that is the primary statistic you need for each archetype. Tanks will focus on STR, mages on INT, scouts on AGI, and priests on WIS. What fun is there if everything has a very clear and obvious upgrade? Their are just a bunch of button clickers! February 8, 2010 at 4:40 PM. February 9, 2010 at 7:55 PM.

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MMOment of Zen: July 2009

http://mmomentofzen.blogspot.com/2009_07_01_archive.html

Friday, July 31, 2009. The Ugliest Thing I've Ever Seen. From http:/ www.flickr.com/photos/feliciaday/3767333330/. These are screenshots of one of Felicia Day's World of Warcraft characters. Felicia Day, of course, is the star and producer of the Guild. Monday, July 27, 2009. I Want a New Kind of Grind. While DDO has a lot of innovative game play in it, the running around, vacuuming in the quests from the NPCs with glowing whatever-it-is-that-isn't-an-exclamation-point-but-may-as-well-be over their heads...

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MMOment of Zen: June 2009

http://mmomentofzen.blogspot.com/2009_06_01_archive.html

Tuesday, June 9, 2009. DDO Goes Free to Play, Sony to Follow? DDO just went free to play. Subscriptions are optional, but still have benefits. So you have a free tier where you can play the entire game from level one up to the cap. As you level up you'll find more and more adventures and areas locked unless you pay, but you can still play the game without paying. And they are introducing Turbine Points, which are a microtransaction system like Sony's Station Store. Wednesday, June 3, 2009. Thank goodness...

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MMOment of Zen: May 2009

http://mmomentofzen.blogspot.com/2009_05_01_archive.html

Saturday, May 30, 2009. At the Border Between the Free Realms and Norrath. Tipa opined, " Will EverQuest III be Free Realms II? The main feature that I expect to see in future SOE titles would be the streaming technology. Ogrebears disagreed, arguing that no one would want to stream a large title. That's just one anecdote, but I doubt its an outlier. It's just human nature: we're all willing to try something new, but generally not if it's going to cost us. And babysitting a computer program patch...On th...

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MMOment of Zen: September 2009

http://mmomentofzen.blogspot.com/2009_09_01_archive.html

Tuesday, September 22, 2009. Can I Borrow Some Hours? I'm playing too many games for the meager amount of time I have free. I don't generally even start playing until after 9, because my job is pretty demanding with the hours, plus I decided to do some consulting on the side. And then of course I have a wife and a baby that have demands (particularly the baby! And a house to maintain. But somehow I still manage to squeeze in enough time to explore some of these online worlds that fascinate me. The combat...

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MMOment of Zen: New Year, New MMOs

http://mmomentofzen.blogspot.com/2010/01/new-year-new-mmos.html

Sunday, January 10, 2010. New Year, New MMOs. One game I'm looking forward to is Star Trek Online. The missions (story-driven quest arcs? The main feature in Final Fantasy XIV that attracts my attention is that the guildleves system they describe seems like it would scale up depending on my ability to socialize. If I have to quickly get in game and out on my own, I can solo - otherwise, I can group, and the game's equivalents of quests will accomodate. Unless I'm misinterpreting that. New Year, New MMOs.

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MMOment of Zen: Time to Move On

http://mmomentofzen.blogspot.com/2010/03/time-to-move-on.html

Sunday, March 7, 2010. Time to Move On. But MMO play is going to move to the backburner; my gameplay time will likely be spent playing single player games. And I also intend to complete one of my dreams: actually publishing my own game, probably for the iPhone. I've started writing a few games as prototypes and just have to figure out what I want to follow through to completion with. Thanks for reading and I hope you have continue to have a great time wherever your online adventures take you. I know what...

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MMOment of Zen: November 2009

http://mmomentofzen.blogspot.com/2009_11_01_archive.html

Saturday, November 28, 2009. Reasons Why EQ2 Is Better Than WoW (Or Any Other MMO on the Market Right Now). In honor of EverQuest II's fifth year anniversary, Professor Syp asks us to blog reasons why we feel EverQuest II is better than WoW. I made a post similar to this before. Five Reasons Why EverQuest II World of Warcraft. 1 Mentoring and Level Scaling -. The leveling system in MMORPGs is great for providing a sense of progress, but it has its drawbacks. Two of the most significant problems are:.

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MMOment of Zen: March 2009

http://mmomentofzen.blogspot.com/2009_03_01_archive.html

Tuesday, March 17, 2009. One of the advantages of free to play/microtransaction games is that they have a very low barrier to entry. You simply download them and start playing. If you like them, then you might "enhance" your play by purchasing items from a cash shop. It is because of this that many people insist that free to play with microtransactions is the future of MMORPGs. I have to wonder if it's really the MICROTRANSACTION/Item Shop part that makes these kinds of games appealing? While a bunch of ...

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Symptom of a Greater Cure

Moving blog. again. Posted by Sara Pickell. I've decided to move my blog to another site due to blogspot's tendency to eat comments. The new link is:. Sorry for the inconvenience. An Explanation of the Groundwork. Posted by Sara Pickell. I realize that a series links can seem ultimately uninformative of what I was really trying to get across, so I decided to go back and write some explanation for the groundwork. Schools Kill Creativity: We have enormous human potential. We waste almost all of it. How to ...

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Symptom of a Greater Cure

Aging Comments Replies TED Talks Aubrey de Grey. Artificial life C# programming. Darren Brent Blogosphere MMORPG Dungeon Crawl. Digital Campfire Episode 0 Young Sarii Podcast. Four Perspectives Same story. Industry Blame Annoyance Maturity Grow Up. Jen Cruise death Maxine. Language Nudity Maturity Warning Filters. Layout Improvements Site Design. Los Angeles Convention Center. Mercs Guns Flavor SMG Bullets. Music Game Design Motion Sound. Perfect MMO Well Stated. Photojournalism Warhammer Online MMO.

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