theperpetualprototype.blogspot.com theperpetualprototype.blogspot.com

theperpetualprototype.blogspot.com

The Perpetual Prototype

Monday, February 18, 2013. Replacing Make with SCons. After a long hiatus, I decided to start once again playing around with building a game engine in C on my Mac. I've been reading the very enjoyable Game Engine Architecture. By Jason Gregory, and it's really opened my eyes to the number of distinct modules that go into even a hobby-developer game. In particular, I hadn't appreciated how many executables a game might have that aren't. Has a list of reasons why you might prefer SCons to Make. Which made ...

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The Perpetual Prototype | theperpetualprototype.blogspot.com Reviews
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Monday, February 18, 2013. Replacing Make with SCons. After a long hiatus, I decided to start once again playing around with building a game engine in C on my Mac. I've been reading the very enjoyable Game Engine Architecture. By Jason Gregory, and it's really opened my eyes to the number of distinct modules that go into even a hobby-developer game. In particular, I hadn't appreciated how many executables a game might have that aren't. Has a list of reasons why you might prefer SCons to Make. Which made ...
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The Perpetual Prototype | theperpetualprototype.blogspot.com Reviews

https://theperpetualprototype.blogspot.com

Monday, February 18, 2013. Replacing Make with SCons. After a long hiatus, I decided to start once again playing around with building a game engine in C on my Mac. I've been reading the very enjoyable Game Engine Architecture. By Jason Gregory, and it's really opened my eyes to the number of distinct modules that go into even a hobby-developer game. In particular, I hadn't appreciated how many executables a game might have that aren't. Has a list of reasons why you might prefer SCons to Make. Which made ...

INTERNAL PAGES

theperpetualprototype.blogspot.com theperpetualprototype.blogspot.com
1

The Perpetual Prototype: Modding Minecraft for 3d Automata: First Attempt

http://theperpetualprototype.blogspot.com/2011/05/modding-minecraft-for-3d-automata-first.html

Monday, May 30, 2011. Modding Minecraft for 3d Automata: First Attempt. I like messing around with Minecraft. I went through a phase of actually playing it, but I now mostly just enjoy looking at what other people make. I love the mutability of the world. What bores me about it, however, is the lack of dynamics. In the basic game there is essentially no way to move blocks in an automated way. The in-game redstone wiring mechanic. So, I thought I would implement 3d cellular automata. Resources for Beginni...

2

The Perpetual Prototype: Replacing Make with SCons

http://theperpetualprototype.blogspot.com/2013/02/replacing-make-with-scons.html

Monday, February 18, 2013. Replacing Make with SCons. After a long hiatus, I decided to start once again playing around with building a game engine in C on my Mac. I've been reading the very enjoyable Game Engine Architecture. By Jason Gregory, and it's really opened my eyes to the number of distinct modules that go into even a hobby-developer game. In particular, I hadn't appreciated how many executables a game might have that aren't. Has a list of reasons why you might prefer SCons to Make. Which made ...

3

The Perpetual Prototype: May 2011

http://theperpetualprototype.blogspot.com/2011_05_01_archive.html

Monday, May 30, 2011. Modding Minecraft for 3d Automata: First Attempt. I like messing around with Minecraft. I went through a phase of actually playing it, but I now mostly just enjoy looking at what other people make. I love the mutability of the world. What bores me about it, however, is the lack of dynamics. In the basic game there is essentially no way to move blocks in an automated way. The in-game redstone wiring mechanic. So, I thought I would implement 3d cellular automata. Sunday, May 1, 2011.

4

The Perpetual Prototype: Resources for Beginning SDL Development

http://theperpetualprototype.blogspot.com/2011/05/resources-for-beginning-sdl-development.html

Sunday, May 1, 2011. Resources for Beginning SDL Development. I'm currently messing around with the Simple DirectMedia Layer (SDL). For just getting going with putting a window on the screen and starting an event loop, I found this tutorial. By Tim Jones to work as advertised, even though it's almost four years old. Following that, I expanded it with his OpenGL tutorial. Run 'make' and then './main' in your terminal and you'll get something like this:. Subscribe to: Post Comments (Atom).

5

The Perpetual Prototype: Graphics Engines for Mac OSX

http://theperpetualprototype.blogspot.com/2011/05/graphics-engines-for-mac-osx.html

Sunday, May 1, 2011. Graphics Engines for Mac OSX. I'd like to be able to create a simple project that I can use to put graphics on the screen. With this, I could explore different ideas for game design in my half-assed and perpetually-unfinished kind of way. Rather than reinvent the wheel, I'd like to be able to take advantage of other people's expertise in rendering and simply use a library or framework. I have a couple of requirements:. It needs to be documented so that I can actually use it. After se...

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The Perpetual Prototype

Monday, February 18, 2013. Replacing Make with SCons. After a long hiatus, I decided to start once again playing around with building a game engine in C on my Mac. I've been reading the very enjoyable Game Engine Architecture. By Jason Gregory, and it's really opened my eyes to the number of distinct modules that go into even a hobby-developer game. In particular, I hadn't appreciated how many executables a game might have that aren't. Has a list of reasons why you might prefer SCons to Make. Which made ...

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theperpetualquest | Ideas that not only enlighten our minds but stretch our souls.

Ideas that not only enlighten our minds but stretch our souls. About the perpetual quest. Message of International Dance Day. April 29, 2014. Mourad Merzouki’s Message. Every artist takes pride in his art. Every artist will always defend the art form whose encounter has changed his life. Closer to me than anything else, it gives me strength each day through the energy and generosity as only dance can. Its poetry comforts me. Could I say that I wouldn’t exist without dance? Thanks to dance, immersed in th...

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