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tombraider.js - 3D menus javascript library

Javascript library for generating 3D menus like the ones in the early Tomb Raider games.

http://tombraiderjs.namelivia.com/

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tombraider.js - 3D menus javascript library | tombraiderjs.namelivia.com Reviews
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Javascript library for generating 3D menus like the ones in the early Tomb Raider games.
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1 tombraider
2 features
3 demo
4 download
5 tombraider js
6 created by namelivia
7 download tombraider js
8 contact namelivia
9 jignacio amelivia@gmail com
10 twitter
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tombraider.js - 3D menus javascript library | tombraiderjs.namelivia.com Reviews

https://tombraiderjs.namelivia.com

Javascript library for generating 3D menus like the ones in the early Tomb Raider games.

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1

tombraider.js - Golden svg icons demo

http://tombraiderjs.namelivia.com/demo3.html

Golden SVG icons menu. This example features a 3D menu created out of SVG shapes to 3D icons using Blender. It also demonstrates events risen from an object action, that can be captured and custom javascript functions can be called when activating a menu option. Use your keyboard arrows to move, enter to trigger the action. Var newMenu = new tombraidermenu('demo'); newMenu.setConfig(jsonConfig); $("body").keydown(function(e) { if(e.keyCode = 37) { newMenu.moveLeft(); $("#selected").ht...Objects":[ {"name...

2

tombraider.js - Black and white menu demo

http://tombraiderjs.namelivia.com/demo2.html

Black and white websites menu. An example of a 3D menu featuring the logos of some interesting projects. The menu control is binded to the keyboard, also the enter key is binded to the action of every item on the menu, which is going to the project's website. Backgroud image by Pasu Au Yeung on Flickr. Use your keyboard arrows to move, enter to visit the website.

3

tombraider.js - Weapons menu demo

http://tombraiderjs.namelivia.com/demo1.html

An example of a 3D menu similar to the original Tomb Raider 2 menu, it contains some weapons and a similar background. The menu control is binded to two html buttons and also the name of the selected element is displayed in a html tag under the menu. 3D models by Kingofthecrows on Opengameart. Click on the arrows to move.

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SmartBody - Namelivia

http://www.namelivia.com/tag/smartbody

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Building and installing Smartbody on Archlinux. Here's a video demostrating a reaching parameterized…. Keep reading →.

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MySQL data to Laravel seed

http://www.namelivia.com/mysql-data-to-laravel-seed

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. MySQL data to Laravel seed. Then we were provided with an SQL dump file with the data and we had to include this new data set in our application version for testing them. That's why I've developed this simple script available in github.

namelivia.com namelivia.com

Building and installing Smartbody on Archlinux

http://www.namelivia.com/building-and-installing-smartbody-on-arch

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Building and installing Smartbody on Archlinux. Recently I've discovered Smartbody. Here's a video demostrating a reaching parameterized animation, but there are a bunch more on their website. That was the good, but here is the great. This software is developed at the USC Institute for Creative Technologies. 5-Then I was getting a protobuf v...

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mysql - Namelivia

http://www.namelivia.com/tag/mysql

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. MySQL data to Laravel seed. Mysql-to-laravel-seed on Github We had a Laravel application, one team member was using an old version of the application for inserting data through the user interface, at the same time we were developing all kind of changes in the database schema, and the application in general, sadly most of the….

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Importing the reconstructed Final Fantasy VII scene into Three.js

http://www.namelivia.com/importing-the-reconstructed-final-fantasy-vii-scene-into-three-js

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Importing the reconstructed Final Fantasy VII scene into Three.js. This post is the second part of a series, you can read the previous and next post here:. Part I - Final Fantasy VII scene reconstruction using Blender (Part 1). Part II - Final Fantasy VII scene reconstruction using Blender (Part 2). At the time of writting this, if you get t...

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Using Slic3r with OctoPi/OctoPrint

http://www.namelivia.com/using-slic3r-with-octopioctoprint

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Using Slic3r with OctoPi/OctoPrint. Hello everyone, I've been recently working on the autonomy of the Prusa 3D printer I built. I looked for a solution and found it, it is called OctoPrint. Which is the software I used for slicing and generating the 3d pinter commands when working with Repetier Host. Looks like the time for giving CuraEngine...

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octopi - Namelivia

http://www.namelivia.com/tag/octopi

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Using Slic3r with OctoPi/OctoPrint. Hello everyone, I've been recently working on the autonomy of the Prusa 3D printer I built. One of the things I definitely had to improve was it's autonomy. The thing is that in the old days, for printing a 3D model I had to do an annoying process that involved…. Keep reading →.

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three.js - Namelivia

http://www.namelivia.com/tag/three-js

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Importing the reconstructed Final Fantasy VII scene into Three.js. This post is the second part of a series, you can read the previous and next post here: Part I - Final Fantasy VII scene reconstruction using Blender (Part 1) Part II - Final Fantasy VII scene reconstruction using Blender (Part 2) In my last tutorial I explained how to….

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Archlinux - Namelivia

http://www.namelivia.com/tag/archlinux

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Building and installing Smartbody on Archlinux. Here's a video demostrating a reaching parameterized…. Keep reading →. Archlinux volume control script. Keep reading →. Wacom touch and fun on Archlinux. Keep reading →.

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imagemagick - Namelivia

http://www.namelivia.com/tag/imagemagick

Professional software developer, skateboarding since 2004. Theme inherits from Sticko by @damianmuti. Content under Attribution-NonCommercial-ShareAlike 2.0 Generic. Using Blender and Imagemagick for creating spritesheets. Keep reading →.

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tombraider.js - 3D menus javascript library

A free javascript library for creating 3D menus for websites. This is a Javascript library for generating 3D spinning menus for your websites. You can define your own objects, transitions, controls and actions. It is free and open source (GPLv2). An example of a 3D menu similar to the original Tomb Raider 2 menu, it contains some weapons and a similar background. The menu control is binded to two html buttons and also the name of the selected element is displayed in a html tag under the menu.

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