comics.co.nz
Gotham Comics - New Zealand's Finest Comic Book Store
http://comics.co.nz/reviews.php
Website Design and hosted by Tsai.
comics.co.nz
Gotham Comics - New Zealand's Finest Comic Book Store
http://comics.co.nz/this-week.php
Dark Horse and Image Comics and IDW Publishing. Website Design and hosted by Tsai.
comics.co.nz
Gotham Comics - New Zealand's Finest Comic Book Store
http://comics.co.nz/nz-comics.php
NZ Section for GC website. NZ $800 (Apr 2008 release). NZ $800 (Oct 2008 release). NZ $800 (Oct 2008 release). Follow the Grief Lines #1. NZ$600 (Apr 2008 release). Comix and Graphic Novels. Gun Smoke and Whiskey #1. Gun Smoke and Whiskey #2. Gun Smoke and Whiskey #3. Gun Smoke and Whiskey #4. Gun Smoke and Whiskey Set (#1-4). 2nd print coming soon). Knuckles the Malevolent Nun: She Might Get Rather Crude -. NZ $800 (New Release DEC 07). Knuckles the Malevolent Nun: No More Miss Nice Nun. Serina vol 2 -.
kevman3d.blogspot.com
May 2014 ~ Kevman3d
http://kevman3d.blogspot.com/2014_05_01_archive.html
Been there and done that. Welcome to my CG world. Tuesday, 6 May 2014. More CG retro goodness. Posted on 13:15 by Kevin Phillips. In our 3rd year 3D diploma, our students first assessment is to create a realistic rendered scene from photographic reference. They've just been learning Mari, ZBrush, Renderman and Nuke - all tools that they utilise to produce the final image itself. If you saw my other post. Starting with something simple as reference. Textures in Maya aren't hard, but things such as the pro...
spacechronicles.tsai.net.nz
Space Chronicles
http://spacechronicles.tsai.net.nz/home.html
15th October, 2008. Space Chronicles Universe announcement. Next year in October will be the release of my first comic book, Space Chronicles Universe, issue #1 will introduce you to the Valkyrie Team and the start of an on going series. Can't give out too much details yet as I am still sorting out bits and pieces (publishers, retail etc). 7th July, 2008. Official Space Chronicles website music! Original SC theme by Sam Hulick. Co-Composer) is now playing on the Home. Page and full theme on the Codex.
spacechronicles.tsai.net.nz
Space Chronicles
http://spacechronicles.tsai.net.nz/codex.html
Between the 4 greatest civilizations in our universe an Alliance was formed. The Sumerians, Thalus, Veels and Cel'kats all banded together for a common goal of protecting and exploring the vastness of the uncharted universe. Only one human survived. Space Chronicles logo are trademarks of Tsai Lim. Space Chronicles original soundtrack composed by Sam Hulick.
spacechronicles.tsai.net.nz
Space Chronicles
http://spacechronicles.tsai.net.nz/animation-trailer.html
Space Chronicles Animated 2007 Trailer. On an uncharted planet lies a mysterious temple that holds a cosmic power that will destroy the universe. Not all is as it seems when Captain Eva reaches her goal. Space Chronicles Animated is 2 minute diploma project created during the graduate year at Freelance Animation School. 2007 It took 3 months to animate all 38 scenes, roughly 2 months for the clean up process, coloring and background designs. Created, directed and animated. Key clean up artist.
kevman3d.blogspot.com
BASIC games in Python - 1982 returns (Part 2) ~ Kevman3d
http://kevman3d.blogspot.com/2015/07/basic-games-in-python-1982-returns-part.html
Been there and done that. Welcome to my CG world. Saturday, 4 July 2015. BASIC games in Python - 1982 returns (Part 2). Posted on 19:43 by Kevin Phillips. Welcome to part 2. We're going to break down an old 1k ZX81 game written in BASIC in 1982. This code is a scan I made from the first-ever book I bought. "34 Amazing Games for the 1K ZX81". In the books foreword, written by Tim Hartnell. The game - DROPOUT, catching coins. Lets take a look at what's going on here. This game is, like most of that era (an...
kevman3d.blogspot.com
Python snippets (Maya) for the budding TD Part 1 ~ Kevman3d
http://kevman3d.blogspot.com/2015/04/python-snippets-maya-for-budding-td.html
Been there and done that. Welcome to my CG world. Sunday, 5 April 2015. Python snippets (Maya) for the budding TD Part 1. Posted on 21:45 by Kevin Phillips. Over the last 2-3 years, I've been involved in Maya based team projects with students. I've seen all of the common issues that come up - mostly from just not following the protocols they were told to use when working within a team project, and just bad file management in general. Placing tools in the right places. In particular, the two sub-folders i...
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